accept_mouseclick (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
actor_button (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | protected |
add_command_icons(Screen *tmp_screen, void *view_manager) (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | protected |
AddWidget(GUI_Widget *widget) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | |
area (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | |
bg_color (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | protected |
callback(uint16 msg, GUI_CallBack *caller, void *data) override (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | protectedvirtual |
children (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
ClickState(int button) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | inlinevirtual |
close_view() (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | inlinevirtual |
config (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | protected |
cur_party_member (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | protected |
delayed_button (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
Delete(void) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
Display(bool full_redraw) override (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | virtual |
display_combat_mode() (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | protected |
display_inventory_weights() (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | protected |
display_name() (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | protected |
DisplayChildren(bool full_redraw=false) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | |
drag_accept_drop(int x, int y, int message, void *data) override (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
drag_draw(int x, int y, int message, void *data) (defined in Ultima::Nuvie::GUI_DragArea) | Ultima::Nuvie::GUI_DragArea | inlinevirtual |
drag_drop_failed(int x, int y, int message, void *data) (defined in Ultima::Nuvie::GUI_DragArea) | Ultima::Nuvie::GUI_DragArea | inlinevirtual |
drag_drop_success(int x, int y, int message, void *data) (defined in Ultima::Nuvie::GUI_DragArea) | Ultima::Nuvie::GUI_DragArea | inlinevirtual |
drag_perform_drop(int x, int y, int message, void *data) override (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
dragging (defined in Ultima::Nuvie::GUI_DragArea) | Ultima::Nuvie::GUI_DragArea | protected |
drop_target (defined in Ultima::Nuvie::GUI_DragArea) | Ultima::Nuvie::GUI_DragArea | protected |
errbuf (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
Error(void) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | inline |
errorptr (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
fill_md_background(uint8 color, const Common::Rect &r) (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | |
focused (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
font (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | protected |
get_combat_mode_index(const Actor *actor) const (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | |
get_inventory_widget() (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | inline |
get_mousedown(int button) const (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | inlineprotected |
get_mouseup(int button) const (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | inlineprotected |
get_objAtCursor() (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | |
get_party_member_num() const (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | inline |
GetRect() (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | inlinevirtual |
grab_focus() (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | |
GUI_CallBack() (defined in Ultima::Nuvie::GUI_CallBack) | Ultima::Nuvie::GUI_CallBack | inline |
gui_drag_manager (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
GUI_DragArea() (defined in Ultima::Nuvie::GUI_DragArea) | Ultima::Nuvie::GUI_DragArea | inline |
GUI_Widget(void *data) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | |
GUI_Widget(void *data, int x, int y, int w, int h) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | |
H() const (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | inlinevirtual |
HandleEvent(const Common::Event *event) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
has_focus() const (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | inline |
held_button (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
Hide(void) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
hide_buttons() (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | protected |
HitRect(int x, int y) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
HitRect(int x, int y, const Common::Rect &rect) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
Idle(void) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
Init(void *data, int x, int y, int w, int h) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
init(Screen *tmp_screen, void *view_manager, uint16 x, uint16 y, Font *f, Party *p, TileManager *tm, ObjManager *om) (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | |
init(uint16 x, uint16 y, Font *f, Party *p, TileManager *tm, ObjManager *om) (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | |
inventory_button (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | protected |
InventoryView(const Configuration *cfg) (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | |
is_drop_target() (defined in Ultima::Nuvie::GUI_DragArea) | Ultima::Nuvie::GUI_DragArea | inline |
is_picking_pocket() const (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | inline |
KeyDown(const Common::KeyState &key) override (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | virtual |
KeyUp(Common::KeyState key) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
left_button (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | protected |
loadButton(const Common::Path &dir, Std::string name, uint16 x, uint16 y) (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | protected |
lock_to_actor(bool value) (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | inline |
mouse_moved (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
mouse_over (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
MouseClick(int x, int y, Shared::MouseButton button) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
MouseDelayed(int x, int y, Shared::MouseButton button) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
MouseDouble(int x, int y, Shared::MouseButton button) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
mousedown (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
MouseDown(int x, int y, Shared::MouseButton button) override (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | protectedvirtual |
MouseEnter(uint8 state) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
MouseHeld(int x, int y, Shared::MouseButton button) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
MouseLeave(uint8 state) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
MouseMotion(int x, int y, uint8 state) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
mouseup (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
MouseUp(int x, int y, Shared::MouseButton button) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
MouseWheel(sint32 x, sint32 y) override (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | protectedvirtual |
Move(int32 new_x, int32 new_y) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
moveCursorRelative(sint8 new_x, sint8 new_y) (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | |
moveCursorToButton(uint8 button_num=0) (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | |
moveCursorToInventory(uint8 inv_x=0, uint8 inv_y=0) (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | |
moveCursorToSlot(uint8 slot_num) (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | |
moveCursorToTop() (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | |
MoveRelative(int dx, int dy) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
MoveRelativeToParent(int dx, int dy) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | |
moveToFront() (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | |
needs_redraw() const (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | inline |
new_ui_mode (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | protected |
next_party_member() (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | |
obj_manager (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | protected |
offset_x (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
offset_y (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
parent (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
party (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | protected |
party_button (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | protected |
PlaceOnScreen(Screen *s, GUI_DragManager *dm, int x, int y) override (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | virtual |
pressed (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
prev_party_member() (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | |
Redraw(void) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
release_focus() (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
right_button (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | protected |
screen (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
select_obj(Obj *obj) (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | |
select_objAtCursor() (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | |
set_accept_mouseclick(bool set, int button=0) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
set_actor(Actor *actor, bool pickpocket=false) (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | |
set_combat_mode(Actor *actor) (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | |
set_mousedown(int set, int button=0) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
set_mouseup(int set, int button=0) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
set_party_member(uint8 party_member) override (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | virtual |
set_show_cursor(bool state) (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | |
SetClickState(int button, int value) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | inlinevirtual |
SetDisplay(Screen *s) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
SetError(char *fmt,...) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | inlineprotected |
setParent(GUI_Widget *widget) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
SetRect(int x, int y, int w, int h) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
SetRect(Common::Rect **bounds) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
Show(void) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
show_buttons() (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | protected |
simulate_CB_callback() (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | |
Status(void) const (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | virtual |
status (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
surface (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
tile_manager (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | protected |
try_mouse_delayed() (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protectedvirtual |
update_cursor() (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | protected |
update_display (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
View(const Configuration *cfg) (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | |
W() const (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | inlinevirtual |
wait_for_mouseclick(int button) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | inlineprotected |
wait_for_mousedown(int button) (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | inlineprotected |
widget_data (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | protected |
widget_has_focus() (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | |
X() const (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | inlinevirtual |
Y() const (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | inlinevirtual |
~GUI_CallBack() (defined in Ultima::Nuvie::GUI_CallBack) | Ultima::Nuvie::GUI_CallBack | inlinevirtual |
~GUI_Widget() override (defined in Ultima::Nuvie::GUI_Widget) | Ultima::Nuvie::GUI_Widget | |
~InventoryView() override (defined in Ultima::Nuvie::InventoryView) | Ultima::Nuvie::InventoryView | |
~View() override (defined in Ultima::Nuvie::View) | Ultima::Nuvie::View | |