ScummVM API documentation
volume.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef CRUISE_VOLUME_H
23#define CRUISE_VOLUME_H
24
25namespace Cruise {
26
27int16 readVolCnf();
28int closeCnf();
29int16 findFileInDisks(const char *name);
30void freeDisk();
31int16 findFileInList(const char *fileName);
32
34
35void strToUpper(char *string);
36void drawMsgString(const char *string);
37void askDisk(int16 discNumber);
38void setObjectPosition(int16 param1, int16 param2, int16 param3, int16 param4);
39
40int closeBase();
41
42} // End of namespace Cruise
43
44#endif
Definition: actor.h:25