ScummVM API documentation
byte_set.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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21 
22 #ifndef ULTIMA8_USECODE_BYTESET_H
23 #define ULTIMA8_USECODE_BYTESET_H
24 
25 #include "ultima/ultima8/usecode/global_storage.h"
26 
27 namespace Ultima {
28 namespace Ultima8 {
29 
30 // This is a minimal implementation just to support what Crusader needs.
31 
32 class ByteSet : public GlobalStorage {
33 public:
34  ByteSet();
35  ByteSet(unsigned int size);
36  ~ByteSet();
37 
40  void setSize(unsigned int size) override;
41 
46  uint32 getEntries(unsigned int pos, unsigned int n) const override;
47 
52  void setEntries(unsigned int pos, unsigned int n, uint32 val) override;
53 
54  void save(Common::WriteStream *ws) override;
55  bool load(Common::ReadStream *rs, uint32 version) override;
56 
57 private:
58  unsigned int _size;
59  uint8 *_data;
60 };
61 
62 } // End of namespace Ultima8
63 } // End of namespace Ultima
64 
65 #endif
void setEntries(unsigned int pos, unsigned int n, uint32 val) override
Definition: stream.h:77
void setSize(unsigned int size) override
Definition: detection.h:27
Definition: byte_set.h:32
uint32 getEntries(unsigned int pos, unsigned int n) const override
Definition: global_storage.h:32
Definition: stream.h:385