ScummVM API documentation
Hypno::BoyzEngine Member List

This is the complete list of members for Hypno::BoyzEngine, including all inherited members.

_activeEnhancements (defined in Engine)Engineprotected
_additionalSound (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_additionalVideo (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_ammo (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_arcadeMode (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_archive (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_background (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_bonus (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_cheatsEnabled (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_checkpoint (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_compositeSurface (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_conversation (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_countdown (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_currentLevel (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_currentPalette (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_cursorCache (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_defaultCursor (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_defaultCursorIdx (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_difficulty (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_directionString (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_doNotStopSounds (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_enterNameString (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_escapeSequentialVideoToPlay (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_eventManEngineprotected
_flashbackMode (defined in Hypno::BoyzEngine)Hypno::BoyzEngine
_font05 (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_font08 (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_gameDescription (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_globalStats (defined in Hypno::BoyzEngine)Hypno::BoyzEngine
_health (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_healthString (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_hitSound (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_ids (defined in Hypno::BoyzEngine)Hypno::BoyzEngine
_infiniteAmmoCheat (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_infiniteHealthCheat (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_installerArchive (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_intros (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_keepTimerDuringScenes (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_language (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_lastLevel (defined in Hypno::BoyzEngine)Hypno::BoyzEngine
_lastStats (defined in Hypno::BoyzEngine)Hypno::BoyzEngine
_levelId (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_levels (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_lives (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_loseLevel (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_mainMenuDialogEngineprotected
_mask (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_masks (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_maxAmmo (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_maxHealth (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_mixerEngine
_music (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_musicRate (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_musicStereo (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_name (defined in Hypno::BoyzEngine)Hypno::BoyzEngine
_nextHotsToAdd (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_nextHotsToRemove (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_nextLevel (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_nextParallelVideoToPlay (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_nextSequentialVideoToPlay (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_objIdx (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_objKillsCount (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_objKillsRequired (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_objMissesAllowed (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_objMissesCount (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_objString (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_pixelFormat (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_platform (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_playerFrameEnd (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_playerFrameIdx (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_playerFrames (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_playerFrameSep (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_playerFrameSeps (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_playerFrameStart (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_prefixDir (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_refreshConversation (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_restoredContentEnabled (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_rnd (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_saveFileManEngineprotected
_sceneState (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_score (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_scoreString (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_screenH (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_screenW (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_segmentIdx (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_segmentOffset (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_segmentRepetition (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_segmentRepetitionMax (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_segments (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_segmentShootSequenceMax (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_segmentShootSequenceOffset (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_shoots (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_shootSequence (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_shootSound (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_skipDefeatVideo (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_skipLevel (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_skipNextVideo (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_soundHandle (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_soundPath (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_stats (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_systemEngine
_targetNameEngineprotected
_targetString (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_timerEngineprotected
_timerStarted (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_transitions (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_transparentColor (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_unlockAllLevels (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_variant (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_videosLooping (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
_videosPlaying (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
accuracyRatio() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
applyGameSettings()Engineinlinevirtual
availableObjectives() (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
BoyzEngine(OSystem *syst, const ADGameDescription *gd) (defined in Hypno::BoyzEngine)Hypno::BoyzEngine
canLoadGameStateCurrently(Common::U32String *msg=nullptr) overrideHypno::HypnoEngineinlinevirtual
canSaveAutosaveCurrently() overrideHypno::HypnoEngineinlinevirtual
canSaveGameStateCurrently(Common::U32String *msg=nullptr) overrideHypno::HypnoEngineinlinevirtual
changeCursor(const Common::String &cursor, uint32 n, bool centerCursor=false) (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
changeCursor(const Common::String &cursor) (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
changeCursor(const Graphics::Surface &entry, byte *palette, bool centerCursor=false) (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
changeScreenMode(const Common::String &mode) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
checkArcadeObjectives() (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
checkLevelWon() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
checkSceneCompleted() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
checkTransition(ArcadeTransitions &transitions, ArcadeShooting *arc) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
clearAreas() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
clickedHotspot(Common::Point) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
clickedPrimaryShoot(const Common::Point &mousePos) (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
clickedSecondaryShoot(const Common::Point &mousePos) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
computeTargetPosition(const Common::Point &mousePos) (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
convertPath(const Common::String &) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
cursorExit(Common::Point) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
cursorMask(Common::Point) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
cursorPauseMovie(Common::Point) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
decodeFrame(const Common::String &name, int frame, byte **palette=nullptr) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
decodeFrames(const Common::String &name) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
defaultCursor() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
defaultSyncSoundSettings()Engineprotected
detectTarget(const Common::Point &mousePos) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
disableCursor() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
drawAmmo() override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
drawBackToMenu(Hotspot *h) (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
drawCursorArcade(const Common::Point &mousePos) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
drawHealth() override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
drawImage(Graphics::Surface &image, int x, int y, bool transparent) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
drawPlayer() override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
drawScreen() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
drawShoot(const Common::Point &target) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
drawString(const Filename &name, const Common::String &str, int x, int y, int w, uint32 c) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
endConversation() (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
Engine(OSystem *syst)Engine
EngineFeature enum nameEngine
enhancementEnabled(int32 cls) (defined in Engine)Engine
errorString(const char *buf_input, char *buf_output, int buf_output_size)Enginevirtual
errorUnsupportedGame(Common::String extraMsg)Enginestatic
existExtractedCDAudioFiles(uint track=1)Engine
findNextLevel(const Common::String &level) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
findNextLevel(const Transition *trans) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
findNextSegment(ArcadeShooting *arc) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
flipMute()Enginevirtual
getAutosaveSlot() constEngineinlinevirtual
getDebugger() finalEngineinlinevirtual
getEventManager()Engineinline
getMetaEngine() constEngineinline
getOrCreateDebugger()Engine
getPalette(uint32 idx) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
getPlayerPosition(bool needsUpdate) (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
getSaveFileManager()Engineinline
getSaveStateName(int slot) constEngineinlinevirtual
getTargetColor(Common::String name, int levelId) (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
getTimerManager()Engineinline
getTotalPlayTime() constEngine
handleAutoSave()Engine
hitPlayer() override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
hoverConversation(const Common::Point &mousePos) (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
hoverHotspot(Common::Point) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
HypnoEngine(OSystem *syst, const ADGameDescription *gd) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
incBonus(int inc) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
incEnemyHits() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
incEnemyTargets() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
incFriendliesEncountered() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
incInfoReceived() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
incLivesUsed() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
incScore(int inc) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
incShotsFired() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
incTargetsDestroyed() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
incTargetsMissed() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
initializePath(const Common::FSNode &gamePath) overrideHypno::HypnoEnginevirtual
initSegment(ArcadeShooting *arc) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
isDataAndCDAudioReadFromSameCD()Engine
isDemo() const (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
isPaused() constEngineinline
killRatio() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
kSupportsArbitraryResolutions enum valueEngine
kSupportsChangingOptionsDuringRuntime enum valueEngine
kSupportsHelp enum valueEngine
kSupportsLoadingDuringRuntime enum valueEngine
kSupportsQuitDialogOverride enum valueEngine
kSupportsReturnToLauncher enum valueEngine
kSupportsSavingDuringRuntime enum valueEngine
kSupportsSubtitleOptions enum valueEngine
leftClickedConversation(const Common::Point &mousePos) (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
listProfiles() (defined in Hypno::BoyzEngine)Hypno::BoyzEngine
loadArcadeLevel(const Common::String &current, const Common::String &nextWin, const Common::String &nextLose, const Common::String &prefix) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
loadAssets() override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
loadFonts(const Common::String prefix="") (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
loadGame(const Common::String &nextLevel, int score, int puzzleDifficulty, int combatDifficulty) (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
loadGameDialog()Engine
loadGameState(int slot)Enginevirtual
loadGameStream(Common::SeekableReadStream *stream) overrideHypno::BoyzEnginevirtual
loadImage(const Common::String &file, int x, int y, bool transparent, bool palette=false, int frameNumber=0) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
loadLib(const Common::Path &prefix, const Common::Path &filename, bool encrypted) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
loadPalette(const Common::String &fname) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
loadPalette(const byte *palette, uint32 offset, uint32 size) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
loadProfile(const Common::String &name) (defined in Hypno::BoyzEngine)Hypno::BoyzEngine
loadSceneLevel(const Common::String &current, const Common::String &next, const Common::String &prefix) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
loadSceneLevel(const char *buf, const Common::String &name, const Common::String &next, const Common::String &prefix) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
missedTarget(Shoot *s, ArcadeShooting *arc) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
missNoTarget(ArcadeShooting *arc) (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
openMainMenuDialog()Engine
parseArcadeShooting(const Common::String &prefix, const Common::String &name, const Common::String &data) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
parseShootList(const Common::String &name, const Common::String &data) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
pauseEngine()Engine
pauseEngineIntern(bool pause)Engineprotectedvirtual
playSound(const Filename &filename, uint32 loops, uint32 sampleRate=22050, bool stereo=false) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
playVideo(MVideo &video) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
pressedKey(const int keycode) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
quitGame()Enginestatic
removeTimers() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
resetSceneState() override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
resetStatistics() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
restartGame() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
rightClickedConversation(const Common::Point &mousePos) (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
run() overrideHypno::HypnoEnginevirtual
runAfterArcade(ArcadeShooting *arc) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
runAmbient(Ambient *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runArcade(ArcadeShooting *arc) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runBackground(Background *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runBeforeArcade(ArcadeShooting *arc) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
runChangeLevel(ChangeLevel *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runCode(Code *code) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
runCutscene(Cutscene *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runDialog(GUI::Dialog &dialog)Engineprotectedvirtual
runEscape() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runGlobal(Global *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runIntro(Intro *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runIntro(MVideo &video) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runIntros(Videos &videos) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runLevel(Common::String &name) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runLoad(Load *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runLoadCheckpoint(LoadCheckpoint *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runMenu(Hotspots *hs, bool only_menu=false) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
runMice(Mice *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runOverlay(Overlay *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runPalette(Palette *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runPlay(Play *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runQuit(Quit *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runSave(Save *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runScene(Scene *scene) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runSound(Sound *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runSwapPointer(SwapPointer *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runTalk(Talk *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runTimer(Timer *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runTransition(Transition *trans) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
runWalN(WalN *a) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
saveAutosaveIfEnabled()Engine
saveGameDialog()Engine
saveGameState(int slot, const Common::String &desc, bool isAutosave=false)Enginevirtual
saveGameStream(Common::WriteStream *stream, bool isAutosave=false) overrideHypno::BoyzEnginevirtual
saveProfile(const Common::String &name, int levelId) (defined in Hypno::BoyzEngine)Hypno::BoyzEngine
screenRect (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
setDebugger(GUI::Debugger *debugger)Engineinline
setGameToLoadSlot(int slot)Engine
setMetaEngine(MetaEngine *metaEngine)Engineinline
setTotalPlayTime(uint32 time=0)Engine
shoot(const Common::Point &mousePos, ArcadeShooting *arc, bool secondary) override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
shouldQuit()Enginestatic
showArcadeStats(int territory, const ArcadeStats &data) (defined in Hypno::BoyzEngine)Hypno::BoyzEngine
showConversation() (defined in Hypno::HypnoEngine)Hypno::HypnoEnginevirtual
showCredits() override (defined in Hypno::BoyzEngine)Hypno::BoyzEnginevirtual
skipVideo(MVideo &video) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
splitArcadeFile(const Common::String &filename, Common::String &arc, Common::String &list) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
stack (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
startAlarm(uint32, Common::String *) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
startCountdown(uint32) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
stopSound() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
syncSoundSettings()Enginevirtual
updateScreen(MVideo &video) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
updateVideo(MVideo &video) (defined in Hypno::HypnoEngine)Hypno::HypnoEngine
warnMissingExtractedCDAudio()Engine
warnUserAboutUnsupportedGame(Common::String msg=Common::String())Enginestatic
~BoyzEngine() (defined in Hypno::BoyzEngine)Hypno::BoyzEngine
~Engine()Enginevirtual
~HypnoEngine() (defined in Hypno::HypnoEngine)Hypno::HypnoEngine