ScummVM API documentation
Nancy::Action::PasswordPuzzle Member List

This is the complete list of members for Nancy::Action::PasswordPuzzle, including all inherited members.

_cursorBlinkTime (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_cursorDependency (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_days (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_dependencies (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_description (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_drawSurface (defined in Nancy::RenderObject)Nancy::RenderObject
_execType (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_exitHotspot (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_exitScene (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_failExitScene (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_failSound (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_fontID (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_hasHotspot (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_hasMoved (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_hotspot (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_isActive (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_isDone (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_isVisible (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_maxStringLength (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_nameBounds (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_names (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_needsRedraw (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_nextBlinkTime (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_passwordBounds (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_passwordFieldIsActive (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_passwords (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_playerHasHitReturn (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_playerNameInput (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_playerPasswordInput (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_previousScreenPosition (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_screenPosition (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_solveExitScene (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_solveSound (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_solveState (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
_state (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_type (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_z (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
ActionRecord() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinline
canHaveHotspot() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlineprotectedvirtual
convertToLocal(const Common::Rect &screen) const (defined in Nancy::RenderObject)Nancy::RenderObject
convertToScreen(const Common::Rect &rect) const (defined in Nancy::RenderObject)Nancy::RenderObject
drawText() (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzleprotected
execute() override (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzlevirtual
ExecutionState enum name (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
ExecutionType enum name (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
finishExecution() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordprotected
getBounds() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
getHoverCursor() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
getPreviousScreenPosition() const (defined in Nancy::RenderObject)Nancy::RenderObject
getRecordTypeName() const override (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzleinlineprotectedvirtual
getScreenPosition() const (defined in Nancy::RenderObject)Nancy::RenderObject
getZOrder() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
grabPalette(byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
handleInput(NancyInput &input) override (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzlevirtual
hasMoved() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
init() override (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzlevirtual
isViewportRelative() const override (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzleinlineprotectedvirtual
isVisible() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
kActionTrigger enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kBegin enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kFailed enum value (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
kNotSolved enum value (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
kOneShot enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kRepeating enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kRun enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kSolved enum value (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
moveTo(const Common::Point &position) (defined in Nancy::RenderObject)Nancy::RenderObject
moveTo(const Common::Rect &bounds) (defined in Nancy::RenderObject)Nancy::RenderObject
onPause(bool paused) override (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzlevirtual
PasswordPuzzle() (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzleinline
readData(Common::SeekableReadStream &stream) override (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzlevirtual
registerGraphics() (defined in Nancy::RenderObject)Nancy::RenderObjectvirtual
RenderActionRecord(uint zOrder) (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinline
RenderObject(uint16 zOrder) (defined in Nancy::RenderObject)Nancy::RenderObject
RenderObject(uint16 zOrder, Graphics::ManagedSurface &surface, const Common::Rect &srcBounds, const Common::Rect &destBounds) (defined in Nancy::RenderObject)Nancy::RenderObject
setPalette(const Common::Path &paletteName, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
setPalette(const byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
setTransparent(bool isTransparent) (defined in Nancy::RenderObject)Nancy::RenderObject
setVisible(bool visible) (defined in Nancy::RenderObject)Nancy::RenderObject
SolveState enum name (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzle
updateGraphics() (defined in Nancy::RenderObject)Nancy::RenderObjectinlinevirtual
~ActionRecord() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
~PasswordPuzzle() (defined in Nancy::Action::PasswordPuzzle)Nancy::Action::PasswordPuzzlevirtual
~RenderActionRecord() (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinlinevirtual
~RenderObject() (defined in Nancy::RenderObject)Nancy::RenderObjectvirtual