This is the complete list of members for Saga::Scene, including all inherited members.
| _actionMap (defined in Saga::Scene) | Saga::Scene | |
| _entryList (defined in Saga::Scene) | Saga::Scene | |
| _objectMap (defined in Saga::Scene) | Saga::Scene | |
| _sceneStrings (defined in Saga::Scene) | Saga::Scene | |
| _textList (defined in Saga::Scene) | Saga::Scene | |
| canWalk(const Point &testPoint) (defined in Saga::Scene) | Saga::Scene | |
| changeScene(int16 sceneNumber, int actorsEntrance, SceneTransitionType transitionType, int chapter=-2) (defined in Saga::Scene) | Saga::Scene | |
| clearPlacard() (defined in Saga::Scene) | Saga::Scene | |
| clearPsychicProfile() (defined in Saga::Scene) | Saga::Scene | |
| clearSceneQueue() (defined in Saga::Scene) | Saga::Scene | inline |
| cmdActionMapInfo() (defined in Saga::Scene) | Saga::Scene | |
| cmdObjectMapInfo() (defined in Saga::Scene) | Saga::Scene | |
| cmdSceneChange(int argc, const char **argv) (defined in Saga::Scene) | Saga::Scene | |
| creditsScene() (defined in Saga::Scene) | Saga::Scene | |
| currentChapterNumber() const (defined in Saga::Scene) | Saga::Scene | inline |
| currentSceneNumber() const (defined in Saga::Scene) | Saga::Scene | inline |
| currentSceneResourceId() const (defined in Saga::Scene) | Saga::Scene | inline |
| cutawaySkip() (defined in Saga::Scene) | Saga::Scene | inline |
| draw() (defined in Saga::Scene) | Saga::Scene | |
| drawTextList() (defined in Saga::Scene) | Saga::Scene | |
| endScene() (defined in Saga::Scene) | Saga::Scene | |
| getBGInfo(BGInfo &bgInfo) (defined in Saga::Scene) | Saga::Scene | |
| getBGMaskInfo(int &width, int &height, byte *&buffer) (defined in Saga::Scene) | Saga::Scene | |
| getBGMaskType(const Point &testPoint) (defined in Saga::Scene) | Saga::Scene | inline |
| getBGPal(PalEntry *&pal) (defined in Saga::Scene) | Saga::Scene | inline |
| getCurrentMusicRepeat() const (defined in Saga::Scene) | Saga::Scene | inline |
| getCurrentMusicTrack() const (defined in Saga::Scene) | Saga::Scene | inline |
| getDoorState(int doorNumber) (defined in Saga::Scene) | Saga::Scene | inline |
| getFlags() const (defined in Saga::Scene) | Saga::Scene | inline |
| getHeight(bool speech=false) const (defined in Saga::Scene) | Saga::Scene | inline |
| getOutsetSceneNumber() const (defined in Saga::Scene) | Saga::Scene | inline |
| getSceneClip() const (defined in Saga::Scene) | Saga::Scene | inline |
| getSceneResourceId(int sceneNumber) (defined in Saga::Scene) | Saga::Scene | inline |
| getScriptModuleNumber() const (defined in Saga::Scene) | Saga::Scene | inline |
| getSlopes(int &beginSlope, int &endSlope) (defined in Saga::Scene) | Saga::Scene | |
| haveChapterPointsChanged() const (defined in Saga::Scene) | Saga::Scene | inline |
| initDoorsState() (defined in Saga::Scene) | Saga::Scene | |
| isBGMaskPresent() (defined in Saga::Scene) | Saga::Scene | inline |
| isInIntro() (defined in Saga::Scene) | Saga::Scene | inline |
| isITEPuzzleScene() (defined in Saga::Scene) | Saga::Scene | inline |
| isNonInteractiveIHNMDemoPart() (defined in Saga::Scene) | Saga::Scene | inline |
| isSceneLoaded() const (defined in Saga::Scene) | Saga::Scene | inline |
| nextScene() (defined in Saga::Scene) | Saga::Scene | |
| offscreenPath(Point &testPoint) (defined in Saga::Scene) | Saga::Scene | |
| queueScene(const LoadSceneParams &sceneQueue) (defined in Saga::Scene) | Saga::Scene | inline |
| restoreScene() (defined in Saga::Scene) | Saga::Scene | |
| SC_ITEIntroAnimProc(int param, void *refCon) (defined in Saga::Scene) | Saga::Scene | static |
| SC_ITEIntroCave1Proc(int param, void *refCon) (defined in Saga::Scene) | Saga::Scene | static |
| SC_ITEIntroCave2Proc(int param, void *refCon) (defined in Saga::Scene) | Saga::Scene | static |
| SC_ITEIntroCave3Proc(int param, void *refCon) (defined in Saga::Scene) | Saga::Scene | static |
| SC_ITEIntroCave4Proc(int param, void *refCon) (defined in Saga::Scene) | Saga::Scene | static |
| SC_ITEIntroCaveDemoProc(int param, void *refCon) (defined in Saga::Scene) | Saga::Scene | static |
| SC_ITEIntroFairePathProc(int param, void *refCon) (defined in Saga::Scene) | Saga::Scene | static |
| SC_ITEIntroFaireTentProc(int param, void *refCon) (defined in Saga::Scene) | Saga::Scene | static |
| SC_ITEIntroTreeHouseProc(int param, void *refCon) (defined in Saga::Scene) | Saga::Scene | static |
| SC_ITEIntroValleyProc(int param, void *refCon) (defined in Saga::Scene) | Saga::Scene | static |
| Scene(SagaEngine *vm) (defined in Saga::Scene) | Saga::Scene | |
| setChapterNumber(int ch) (defined in Saga::Scene) | Saga::Scene | inline |
| setChapterPointsChanged(bool cp) (defined in Saga::Scene) | Saga::Scene | inline |
| setCurrentMusicRepeat(int rp) (defined in Saga::Scene) | Saga::Scene | inline |
| setCurrentMusicTrack(int tr) (defined in Saga::Scene) | Saga::Scene | inline |
| setDoorState(int doorNumber, int doorState) (defined in Saga::Scene) | Saga::Scene | inline |
| showIHNMDemoSpecialScreen() (defined in Saga::Scene) | Saga::Scene | |
| showPsychicProfile(const char *text) (defined in Saga::Scene) | Saga::Scene | |
| skipScene() (defined in Saga::Scene) | Saga::Scene | |
| startScene() (defined in Saga::Scene) | Saga::Scene | |
| validBGMaskPoint(const Point &testPoint) (defined in Saga::Scene) | Saga::Scene | inline |
| ~Scene() (defined in Saga::Scene) | Saga::Scene |