22#ifndef ADL_DETECTION_H
23#define ADL_DETECTION_H
25#include "engines/advancedDetector.h"
29#define SAVEGAME_VERSION 0
30#define SAVEGAME_NAME_LEN 32
61 GAME_VER_HR1_SIMI = 0,
72 AD_GAME_DESCRIPTION_HELPERS(desc);
81#define GAMEOPTION_COLOR_DEFAULT_OFF GUIO_GAMEOPTIONS1
82#define GAMEOPTION_SCANLINES GUIO_GAMEOPTIONS2
83#define GAMEOPTION_COLOR_DEFAULT_ON GUIO_GAMEOPTIONS3
84#define GAMEOPTION_NTSC GUIO_GAMEOPTIONS4
85#define GAMEOPTION_MONO_TEXT GUIO_GAMEOPTIONS5
86#define GAMEOPTION_APPLE2E_CURSOR GUIO_GAMEOPTIONS6
87#define GAMEOPTION_TTS GUIO_GAMEOPTIONS7
Definition: advancedDetector.h:164
Definition: detection.h:71