22 #ifndef ADL_DETECTION_H 23 #define ADL_DETECTION_H 25 #include "engines/advancedDetector.h" 29 #define SAVEGAME_VERSION 0 30 #define SAVEGAME_NAME_LEN 32 61 GAME_VER_HR1_SIMI = 0,
79 #define GAMEOPTION_COLOR_DEFAULT_OFF GUIO_GAMEOPTIONS1 80 #define GAMEOPTION_SCANLINES GUIO_GAMEOPTIONS2 81 #define GAMEOPTION_COLOR_DEFAULT_ON GUIO_GAMEOPTIONS3 82 #define GAMEOPTION_NTSC GUIO_GAMEOPTIONS4 83 #define GAMEOPTION_MONO_TEXT GUIO_GAMEOPTIONS5 87 #endif // ADL_DETECTION_H Definition: advancedDetector.h:120
Definition: detection.h:71