ScummVM API documentation
savegame.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TWP_SAVEGAME_H
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#define TWP_SAVEGAME_H
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#include "common/stream.h"
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#include "common/formats/json.h"
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namespace
Twp
{
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struct
SaveGame
{
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int32 hashData = 0;
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int64 time = 0;
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int64 gameTime = 0;
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bool
easyMode =
false
;
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Common::ScopedPtr<Common::JSONValue>
jSavegame;
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};
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class
SaveGameManager
{
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public
:
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static
bool
getSaveGame(
Common::SeekableReadStream
*stream,
SaveGame
&savegame);
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bool
loadGame(
Common::SeekableReadStream
&stream);
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void
saveGame(
Common::WriteStream
*stream);
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private
:
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void
loadGameScene(
const
Common::JSONObject
&json);
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void
loadDialog(
const
Common::JSONObject
&json);
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SQRESULT loadCallbacks(
const
Common::JSONObject
&json);
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SQRESULT loadGlobals(
const
Common::JSONObject
&json);
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SQRESULT loadActors(
const
Common::JSONObject
&json);
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void
loadInventory(
const
Common::JSONValue
*json);
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SQRESULT loadRooms(
const
Common::JSONObject
&json);
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SQRESULT loadObjects(
const
Common::JSONObject
&json);
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public
:
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bool
_allowSaveGame =
true
;
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bool
_autoSave =
true
;
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};
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}
// namespace Twp
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#endif
Twp::SaveGameManager
Definition:
savegame.h:38
Common::WriteStream
Definition:
stream.h:77
Common::SeekableReadStream
Definition:
stream.h:745
Twp::SaveGame
Definition:
savegame.h:30
Common::JSONValue
Definition:
json.h:90
Common::ScopedPtr< Common::JSONValue >
Common::HashMap
Definition:
hashmap.h:85
Twp
Definition:
achievements_tables.h:27
engines
twp
savegame.h
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