ScummVM API documentation
video.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ASYLUM_VIEWS_VIDEO_H
23#define ASYLUM_VIEWS_VIDEO_H
24
25#include "common/array.h"
26#include "common/events.h"
27#include "common/system.h"
28#include "common/list.h"
29
30#include "audio/mixer.h"
31
32#include "graphics/surface.h"
33
34#include "video/video_decoder.h"
35
36#include "asylum/eventhandler.h"
37#include "asylum/shared.h"
38
39#include "asylum/system/screen.h"
40
41namespace Asylum {
42
43class AsylumEngine;
44class GraphicResource;
45class VideoText;
46struct GraphicFrame;
47
49 int frameStart;
50 int frameEnd;
51 ResourceId resourceId;
52};
53
54class VideoPlayer : public EventHandler {
55public:
56 VideoPlayer(AsylumEngine *engine, Audio::Mixer *mixer);
57 virtual ~VideoPlayer();
58
65 void play(uint32 videoNumber, EventHandler *handler);
66
74 bool handleEvent(const AsylumEvent &evt);
75
76private:
77 AsylumEngine *_vm;
78
79 Video::VideoDecoder *_decoder;
81
82 int32 _currentMovie;
83 int32 _subtitleIndex;
84 int32 _subtitleCounter;
85 ResourceId _previousFont;
86 bool _done;
87 byte _subtitlePalette[PALETTE_SIZE];
88
95 void play(const Common::Path &filename, bool showSubtitles);
96
100 void setupPalette();
101
105 void loadSubtitles();
106};
107
108} // end of namespace Asylum
109
110#endif // ASYLUM_VIEWS_VIDEO_H
Definition: asylum.h:73
Definition: eventhandler.h:61
Definition: video.h:54
bool handleEvent(const AsylumEvent &evt)
void play(uint32 videoNumber, EventHandler *handler)
Definition: mixer.h:70
Definition: array.h:52
Definition: path.h:52
Definition: video_decoder.h:53
Definition: eventhandler.h:43
Definition: video.h:48