ScummVM API documentation
towns_audio.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TOWNS_AUDIO_H
23#define TOWNS_AUDIO_H
24
25namespace Audio {
26class Mixer;
27}
28
29class TownsAudioInterfaceInternal;
30
32public:
34 virtual void timerCallback(int timerId) = 0;
35};
36
38public:
39 TownsAudioInterface(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver, bool externalMutex = false);
41
42 enum ErrorCode {
43 kSuccess = 0,
44 kInvalidChannel,
45 kUnavailable,
46 kArgumentOutOfRange,
47 kNotImplemented,
48 kOutOfWaveMemory,
49 kInvalidWaveTable,
50 kChannelNotReserved,
51 kNoteOutOfRangeForInstrument,
52 kNoMatchingWaveTable,
53 kDuplicateWaveTable
54 };
55
56 bool init();
57
58 ErrorCode callback(int command, ...);
59
60 void setMusicVolume(int volume);
61 void setSoundEffectVolume(int volume);
62 // Defines the channels used as sound effect channels for the purpose of ScummVM GUI volume control.
63 // The first 6 bits are the 6 fm channels. The next 8 bits are pcm channels.
64 void setSoundEffectChanMask(int mask);
65
66private:
67 TownsAudioInterfaceInternal *_intf;
68};
69
70#endif
Definition: mixer.h:70
Definition: towns_audio.h:37
Definition: towns_audio.h:31
Definition: system.h:39