ScummVM API documentation
rjp1.h
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1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
28#ifndef AUDIO_MODS_RJP1_H
29#define AUDIO_MODS_RJP1_H
30
31namespace Common {
32class SeekableReadStream;
33}
34
35namespace Audio {
36
37class AudioStream;
38
39/*
40 * Factory function for RichardJoseph1 modules. Reads all data from the
41 * given songData and instrumentsData streams and creates an AudioStream
42 * from this. No references to these stream objects are kept.
43 */
44AudioStream *makeRjp1Stream(Common::SeekableReadStream *songData, Common::SeekableReadStream *instrumentsData, int num, int rate = 44100, bool stereo = true);
45
46} // End of namespace Audio
47
48#endif
Definition: stream.h:745
Definition: system.h:39
Definition: algorithm.h:29