ScummVM API documentation
shrine.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ULTIMA4_MAP_SHRINE_H
23#define ULTIMA4_MAP_SHRINE_H
24
25#include "ultima/ultima4/map/map.h"
26#include "ultima/ultima4/filesys/savegame.h"
27
28namespace Ultima {
29namespace Ultima4 {
30
31#define SHRINE_MEDITATION_INTERVAL 100
32#define MEDITATION_MANTRAS_PER_CYCLE 16
33
34class Shrine : public Map {
35public:
36 Shrine();
37 ~Shrine() override {}
38
39 // Methods
40 Common::String getName() override;
41 Virtue getVirtue() const;
42 Common::String getMantra() const;
43
44 void setVirtue(Virtue v);
45 void setMantra(const Common::String &mantra);
46
50 void enter();
51 void enhancedSequence();
52 void meditationCycle();
53 void askMantra();
54 void eject();
55 void showVision(bool elevated);
56
57 // Properties
58private:
59 Common::String _name;
60 Virtue _virtue;
61 Common::String _mantra;
62};
63
64class Shrines {
65public:
66 int _cycles, _completedCycles;
68public:
73
78
82 bool isAdviceLoaded() const {
83 return !_advice.empty();
84 }
85
89 void loadAdvice();
90};
91
92extern Shrines *g_shrines;
93
97bool shrineCanEnter(const Portal *p);
98
102bool isShrine(Map *punknown);
103
104} // End of namespace Ultima4
105} // End of namespace Ultima
106
107#endif
bool empty() const
Definition: array.h:352
Definition: str.h:59
Definition: map.h:134
Definition: shrine.h:34
Definition: shrine.h:64
bool isAdviceLoaded() const
Definition: shrine.h:82
Definition: portal.h:53