ScummVM API documentation
shrine.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA4_MAP_SHRINE_H
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#define ULTIMA4_MAP_SHRINE_H
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#include "ultima/ultima4/map/map.h"
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#include "ultima/ultima4/filesys/savegame.h"
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namespace
Ultima
{
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namespace
Ultima4 {
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#define SHRINE_MEDITATION_INTERVAL 100
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#define MEDITATION_MANTRAS_PER_CYCLE 16
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class
Shrine
:
public
Map
{
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public
:
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Shrine
();
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~
Shrine
()
override
{}
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// Methods
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Common::String
getName()
override
;
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Virtue getVirtue()
const
;
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Common::String
getMantra()
const
;
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void
setVirtue(Virtue v);
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void
setMantra(
const
Common::String
&mantra);
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void
enter
();
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void
enhancedSequence();
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void
meditationCycle();
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void
askMantra();
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void
eject();
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void
showVision(
bool
elevated);
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// Properties
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private
:
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Common::String
_name;
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Virtue _virtue;
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Common::String
_mantra;
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};
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class
Shrines
{
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public
:
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int
_cycles, _completedCycles;
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Std::vector<Common::String>
_advice;
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public
:
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Shrines
();
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~
Shrines
();
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bool
isAdviceLoaded
()
const
{
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return
!_advice.
empty
();
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}
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void
loadAdvice();
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};
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extern
Shrines
*g_shrines;
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bool
shrineCanEnter(
const
Portal
*p);
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bool
isShrine(
Map
*punknown);
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}
// End of namespace Ultima4
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}
// End of namespace Ultima
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#endif
Ultima::Ultima4::Portal
Definition:
portal.h:53
Common::String
Definition:
str.h:59
Ultima::Ultima4::Map
Definition:
map.h:134
Ultima
Definition:
detection.h:27
Common::Array::empty
bool empty() const
Definition:
array.h:351
Ultima::Ultima4::Shrines
Definition:
shrine.h:64
Ultima::Ultima4::Shrines::isAdviceLoaded
bool isAdviceLoaded() const
Definition:
shrine.h:82
Ultima::Ultima4::Shrine::enter
void enter()
Ultima::Std::vector< Common::String >
Ultima::Ultima4::Shrine
Definition:
shrine.h:34
engines
ultima
ultima4
map
shrine.h
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