ScummVM API documentation
kia_log.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef BLADERUNNER_KIA_LOG_H
23 #define BLADERUNNER_KIA_LOG_H
24 
25 namespace BladeRunner {
26 
27 class BladeRunnerEngine;
28 
29 class KIALog {
30  static const int kSize = 16;
31 
32  struct Entry {
33  int type;
34  int dataSize;
35  const unsigned char *data;
36  };
37 
38  BladeRunnerEngine *_vm;
39 
40  Entry _entries[kSize];
41  int _firstIndex;
42  int _lastIndex;
43  int _currentIndex;
44 
45 public:
47  ~KIALog();
48 
49  void add(int type, int dataSize, const void *data);
50  void clear();
51 
52  void prev();
53  void next();
54  void clearFuture();
55  bool hasPrev() const;
56  bool hasNext() const;
57  int getPrevType() const;
58  int getNextType() const;
59  const void *getCurrentData() const;
60 };
61 
62 } // End of namespace BladeRunner
63 
64 #endif
Definition: actor.h:31
Definition: kia_log.h:29
Definition: bladerunner.h:113