ScummVM API documentation
grequest.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * aint32 with this program; if not, write to the Free Software
19  *
20  *
21  * Based on the original sources
22  * Faery Tale II -- The Halls of the Dead
23  * (c) 1993-1996 The Wyrmkeep Entertainment Co.
24  */
25 
26 #ifndef SAGA2_GREQUEST_H
27 #define SAGA2_GREQUEST_H
28 
29 namespace Saga2 {
30 
31 // exports
32 struct requestInfo {
33  bool running;
34  int16 result;
35 };
36 
37 int16 GameDialogA(
38  char *windowText,
39  char *buttonText,
40  int resnum,
41  va_list args);
42 
43 int16 GameDialog(
44  char *windowText,
45  char *buttonText,
46  int resNum,
47  ...);
48 
49 int16 GameDisplayA(
50  char *windowText,
51  int resnum,
52  va_list args);
53 
54 int16 GameDisplay(
55  char *windowText,
56  int resNum,
57  ...);
58 
59 } // end of namespace Saga2
60 
61 #endif
Definition: actor.h:32
Definition: grequest.h:32