31 #ifndef AUDIO_QUICKTIME_H 32 #define AUDIO_QUICKTIME_H 34 #include "common/scummsys.h" 35 #include "common/types.h" 39 class SeekableReadStream;
45 class SeekableAudioStream;
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Definition: game.h:75
Definition: algorithm.h:29
SeekableAudioStream * makeQuickTimeStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse=DisposeAfterUse::YES)