ScummVM API documentation
map21.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
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10  * (at your option) any later version.
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15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef MM1_MAPS_MAP21_H
23 #define MM1_MAPS_MAP21_H
24 
25 #include "mm/mm1/maps/map.h"
26 
27 namespace MM {
28 namespace MM1 {
29 namespace Maps {
30 
31 class Map21 : public Map {
32  typedef void (Map21:: *SpecialFn)();
33 private:
34  void special00();
35  void special01();
36  void special02();
37  void special03();
38  void special04();
39 
40  const SpecialFn SPECIAL_FN[8] = {
41  &Map21::special00,
42  &Map21::special01,
43  &Map21::special02,
44  &Map21::special03,
45  &Map21::special04,
46  &Map21::special04,
47  &Map21::special04,
48  &Map21::special04
49  };
50 
51  void askTrivia(int questionNum);
52 public:
53  Map21() : Map(21, "areab4", 0xd03, 1) {}
54 
58  void special() override;
59 };
60 
61 } // namespace Maps
62 } // namespace MM1
63 } // namespace MM
64 
65 #endif
Definition: map21.h:31
Definition: map.h:97
Definition: detection.h:27
void special() override