ScummVM API documentation
Parallaction::Location Member List

This is the complete list of members for Parallaction::Location, including all inherited members.

_aCommands (defined in Parallaction::Location)Parallaction::Location
_animations (defined in Parallaction::Location)Parallaction::Location
_commands (defined in Parallaction::Location)Parallaction::Location
_comment (defined in Parallaction::Location)Parallaction::Location
_endComment (defined in Parallaction::Location)Parallaction::Location
_escapeCommands (defined in Parallaction::Location)Parallaction::Location
_followerStartFrame (defined in Parallaction::Location)Parallaction::Location
_followerStartPosition (defined in Parallaction::Location)Parallaction::Location
_gameType (defined in Parallaction::Location)Parallaction::Locationprotected
_hasSound (defined in Parallaction::Location)Parallaction::Location
_name (defined in Parallaction::Location)Parallaction::Location
_programs (defined in Parallaction::Location)Parallaction::Location
_slideText (defined in Parallaction::Location)Parallaction::Location
_soundFile (defined in Parallaction::Location)Parallaction::Location
_startFrame (defined in Parallaction::Location)Parallaction::Location
_startPosition (defined in Parallaction::Location)Parallaction::Location
_walkPoints (defined in Parallaction::Location)Parallaction::Location
_zeta0 (defined in Parallaction::Location)Parallaction::Location
_zeta1 (defined in Parallaction::Location)Parallaction::Location
_zeta2 (defined in Parallaction::Location)Parallaction::Location
_zones (defined in Parallaction::Location)Parallaction::Location
cleanup(bool removeAll) (defined in Parallaction::Location)Parallaction::Location
findAnimation(const char *name) (defined in Parallaction::Location)Parallaction::Location
findZone(const char *name) (defined in Parallaction::Location)Parallaction::Location
freeList(Common::List< T > &list, bool removeAll, Common::MemFunc1< bool, T, Location > filter) (defined in Parallaction::Location)Parallaction::Locationprotected
freeZones(bool removeAll) (defined in Parallaction::Location)Parallaction::Location
getScale(int z) const (defined in Parallaction::Location)Parallaction::Location
keepAnimation_br(AnimationPtr a) (defined in Parallaction::Location)Parallaction::Locationprotected
keepAnimation_ns(AnimationPtr a) (defined in Parallaction::Location)Parallaction::Locationprotected
keepZone_br(ZonePtr z) (defined in Parallaction::Location)Parallaction::Locationprotected
keepZone_ns(ZonePtr z) (defined in Parallaction::Location)Parallaction::Locationprotected
Location(int gameType) (defined in Parallaction::Location)Parallaction::Location
~Location() (defined in Parallaction::Location)Parallaction::Location