_aCommands (defined in Parallaction::Location) | Parallaction::Location | |
_animations (defined in Parallaction::Location) | Parallaction::Location | |
_commands (defined in Parallaction::Location) | Parallaction::Location | |
_comment (defined in Parallaction::Location) | Parallaction::Location | |
_endComment (defined in Parallaction::Location) | Parallaction::Location | |
_escapeCommands (defined in Parallaction::Location) | Parallaction::Location | |
_followerStartFrame (defined in Parallaction::Location) | Parallaction::Location | |
_followerStartPosition (defined in Parallaction::Location) | Parallaction::Location | |
_gameType (defined in Parallaction::Location) | Parallaction::Location | protected |
_hasSound (defined in Parallaction::Location) | Parallaction::Location | |
_name (defined in Parallaction::Location) | Parallaction::Location | |
_programs (defined in Parallaction::Location) | Parallaction::Location | |
_slideText (defined in Parallaction::Location) | Parallaction::Location | |
_soundFile (defined in Parallaction::Location) | Parallaction::Location | |
_startFrame (defined in Parallaction::Location) | Parallaction::Location | |
_startPosition (defined in Parallaction::Location) | Parallaction::Location | |
_walkPoints (defined in Parallaction::Location) | Parallaction::Location | |
_zeta0 (defined in Parallaction::Location) | Parallaction::Location | |
_zeta1 (defined in Parallaction::Location) | Parallaction::Location | |
_zeta2 (defined in Parallaction::Location) | Parallaction::Location | |
_zones (defined in Parallaction::Location) | Parallaction::Location | |
cleanup(bool removeAll) (defined in Parallaction::Location) | Parallaction::Location | |
findAnimation(const char *name) (defined in Parallaction::Location) | Parallaction::Location | |
findZone(const char *name) (defined in Parallaction::Location) | Parallaction::Location | |
freeList(Common::List< T > &list, bool removeAll, Common::MemFunc1< bool, T, Location > filter) (defined in Parallaction::Location) | Parallaction::Location | protected |
freeZones(bool removeAll) (defined in Parallaction::Location) | Parallaction::Location | |
getScale(int z) const (defined in Parallaction::Location) | Parallaction::Location | |
keepAnimation_br(AnimationPtr a) (defined in Parallaction::Location) | Parallaction::Location | protected |
keepAnimation_ns(AnimationPtr a) (defined in Parallaction::Location) | Parallaction::Location | protected |
keepZone_br(ZonePtr z) (defined in Parallaction::Location) | Parallaction::Location | protected |
keepZone_ns(ZonePtr z) (defined in Parallaction::Location) | Parallaction::Location | protected |
Location(int gameType) (defined in Parallaction::Location) | Parallaction::Location | |
~Location() (defined in Parallaction::Location) | Parallaction::Location | |