ScummVM API documentation
socket.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 #ifndef BACKENDS_NETWORKING_CURL_SOCKET_H
22 #define BACKENDS_NETWORKING_CURL_SOCKET_H
23 
24 typedef void CURL;
25 #ifdef WIN32
26 // Including winsock2.h will result in errors, we have to define
27 // SOCKET ourselves.
28 #include <basetsd.h>
29 typedef UINT_PTR SOCKET;
30 
31 typedef SOCKET curl_socket_t;
32 #else
33 typedef int curl_socket_t;
34 #endif
35 
36 #include "common/str.h"
37 
38 namespace Networking {
39 
40 class CurlSocket {
41 public:
42  CurlSocket();
43  ~CurlSocket();
44 
45  bool connect(const Common::String &url);
46 
47  int ready();
48 
49  size_t send(const char *data, int len);
50  size_t recv(void *data, int maxLen);
51 private:
52  CURL *_easy;
53  curl_socket_t _socket;
54 };
55 
56 } // End of namespace Networking
57 
58 #endif
Definition: str.h:59
Definition: scummvmcloud.h:31
Definition: socket.h:40