ScummVM API documentation
qd_named_object_base.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef QDENGINE_QDCORE_QD_NAMED_OBJECT_BASE_H
23 #define QDENGINE_QDCORE_QD_NAMED_OBJECT_BASE_H
24 
25 #include "common/str.h"
26 
27 namespace QDEngine {
28 
31 public:
32 
35  virtual ~qdNamedObjectBase() = 0;
36 
37  qdNamedObjectBase &operator = (const qdNamedObjectBase &obj);
38 
40  const char *name() const {
41  if (!_name.empty()) return _name.c_str();
42  return NULL;
43  }
45  void set_name(const char *p) {
46  if (p) _name = p;
47  else _name.clear();
48  }
49 
50 private:
51 
53  Common::String _name;
54 };
55 
56 } // namespace QDEngine
57 
58 #endif // QDENGINE_QDCORE_QD_NAMED_OBJECT_BASE_H
void set_name(const char *p)
Устанавливает имя объекта.
Definition: qd_named_object_base.h:45
Definition: str.h:59
const char * name() const
Возвращает имя объекта.
Definition: qd_named_object_base.h:40
Базовый класс для игровых ресурсов.
Definition: console.h:28
Базовый поименованный объект.
Definition: qd_named_object_base.h:30