ScummVM API documentation
notebook_page.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TINSEL_NOTEBOOK_PAGE_H // prevent multiple includes
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#define TINSEL_NOTEBOOK_PAGE_H
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#include "common/scummsys.h"
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#include "tinsel/anim.h"
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#include "tinsel/tinsel.h"
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#include "tinsel/object.h"
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namespace
Tinsel
{
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class
NotebookLine
{
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public
:
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int
_id = 0;
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void
crossOut();
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void
clear();
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void
fillIn(
int
pageLine);
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private
:
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bool
_crossedOut =
false
;
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ANIM
_anim = {};
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OBJECT
*_obj =
nullptr
;
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OBJECT
*_scribbles =
nullptr
;
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ANIM
_scribbleAnim = {};
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};
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class
NotebookPage
{
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public
:
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bool
containsClue(
int
id
);
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void
crossClue(
int
id
);
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void
addLine(
int
id
);
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void
setTitle(
int
id
);
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int32 getTitle()
const
;
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void
fillIn();
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void
clear();
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int
getPointedClue(
const
Common::Point
&point)
const
;
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int
getClueForLine(
int
line)
const
;
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void
handlePointAtLine(
int
line);
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private
:
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int
indexOfClue(
int
id
)
const
;
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int
_pointedClue = -1;
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const
static
uint32 MAX_ENTRIES_PER_PAGE = 8;
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NotebookLine
_lines[MAX_ENTRIES_PER_PAGE] = {};
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uint32 _numLines = 0;
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};
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}
// End of namespace Tinsel
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#endif // SCUMMVM_NOTEBOOK_PAGE_H
Tinsel::ANIM
Definition:
anim.h:33
Tinsel::NotebookLine
Definition:
notebook_page.h:32
Tinsel::OBJECT
Definition:
object.h:73
Tinsel
Definition:
actors.h:36
Common::Point
Definition:
rect.h:45
Tinsel::NotebookPage
Definition:
notebook_page.h:46
engines
tinsel
noir
notebook_page.h
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