ScummVM API documentation
notebook_page.h
1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21 
22 #ifndef TINSEL_NOTEBOOK_PAGE_H // prevent multiple includes
23 #define TINSEL_NOTEBOOK_PAGE_H
24 
25 #include "common/scummsys.h"
26 #include "tinsel/anim.h"
27 #include "tinsel/tinsel.h"
28 #include "tinsel/object.h"
29 
30 namespace Tinsel {
31 
32 class NotebookLine {
33 public:
34  int _id = 0;
35  void crossOut();
36  void clear();
37  void fillIn(int pageLine);
38 private:
39  bool _crossedOut = false;
40  ANIM _anim = {};
41  OBJECT *_obj = nullptr;
42  OBJECT *_scribbles = nullptr;
43  ANIM _scribbleAnim = {};
44 };
45 
46 class NotebookPage {
47 public:
48  bool containsClue(int id);
49  void crossClue(int id);
50  void addLine(int id);
51  void setTitle(int id);
52  int32 getTitle() const;
53  void fillIn();
54  void clear();
55  int getPointedClue(const Common::Point &point) const;
56  int getClueForLine(int line) const;
57  void handlePointAtLine(int line);
58 private:
59  int indexOfClue(int id) const;
60 
61  int _pointedClue = -1;
62  const static uint32 MAX_ENTRIES_PER_PAGE = 8;
63  NotebookLine _lines[MAX_ENTRIES_PER_PAGE] = {};
64  uint32 _numLines = 0;
65 };
66 
67 } // End of namespace Tinsel
68 
69 #endif // SCUMMVM_NOTEBOOK_PAGE_H
Definition: anim.h:33
Definition: notebook_page.h:32
Definition: object.h:73
Definition: actors.h:36
Definition: rect.h:45
Definition: notebook_page.h:46