ScummVM API documentation
moongate.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef ULTIMA4_GAME_MOONGATE_H
23 #define ULTIMA4_GAME_MOONGATE_H
24 
25 #include "ultima/ultima4/core/coords.h"
26 #include "common/hashmap.h"
27 
28 namespace Ultima {
29 namespace Ultima4 {
30 
31 class Moongates : public Common::HashMap<int, Coords> {
32 public:
36  Moongates();
37 
41  ~Moongates();
42 
43  void add(int phase, const Coords &coords);
44  const Coords *getGateCoordsForPhase(int phase);
45  bool findActiveGateAt(int trammel, int felucca, const Coords &src, Coords &dest);
46  bool isEntryToShrineOfSpirituality(int trammel, int felucca);
47 };
48 
49 extern Moongates *g_moongates;
50 
51 } // End of namespace Ultima4
52 } // End of namespace Ultima
53 
54 #endif
Definition: coords.h:31
Definition: detection.h:27
Definition: hashmap.h:85
Definition: moongate.h:31