ScummVM API documentation
EventManager.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef QDENGINE_MINIGAMES_ADV_EVENT_MANAGER_H
23 #define QDENGINE_MINIGAMES_ADV_EVENT_MANAGER_H
24 
25 namespace QDEngine {
26 
27 class EventManager {
28 public:
29  EventManager(MinigameManager *runtime);
30 
31  void sysEvent(int eventID);
32  void event(int eventID, const mgVect2f& pos, int factor);
33 
34  int score() const {
35  return _score;
36  }
37  int addScore(int sc);
38 
39 private:
40  int _score;
41  bool _enableNegative;
42 
43  struct EventPreset {
44  EventPreset();
45  int score;
46  int fontID;
47  int escapeID;
48  int triggerEventID;
49  };
51  EventPresets _eventPresets;
52 
53  QDObjects _triggerEvents;
54  MinigameManager *_runtime;
55 };
56 
57 } // namespace QDEngine
58 
59 #endif // QDENGINE_MINIGAMES_ADV_EVENT_MANAGER_H
Definition: RunTime.h:94
Базовый класс для игровых ресурсов.
Definition: console.h:28
Definition: EventManager.h:27