ScummVM API documentation
EventManager.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef QDENGINE_MINIGAMES_ADV_EVENT_MANAGER_H
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#define QDENGINE_MINIGAMES_ADV_EVENT_MANAGER_H
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namespace
QDEngine
{
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class
EventManager
{
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public
:
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EventManager
(
MinigameManager
*runtime);
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void
sysEvent(
int
eventID);
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void
event(
int
eventID,
const
mgVect2f
& pos,
int
factor);
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int
score()
const
{
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return
_score;
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}
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int
addScore(
int
sc);
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private
:
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int
_score;
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bool
_enableNegative;
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struct
EventPreset {
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EventPreset();
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int
score;
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int
fontID;
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int
escapeID;
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int
triggerEventID;
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};
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typedef
Std::vector<EventPreset>
EventPresets
;
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EventPresets _eventPresets;
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QDObjects
_triggerEvents;
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MinigameManager
*_runtime;
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};
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}
// namespace QDEngine
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#endif // QDENGINE_MINIGAMES_ADV_EVENT_MANAGER_H
Std::vector< EventPreset >
QDEngine::MinigameManager
Definition:
RunTime.h:94
QDEngine::mgVect2< float >
QDEngine
Базовый класс для игровых ресурсов.
Definition:
console.h:28
QDEngine::EventManager
Definition:
EventManager.h:27
engines
qdengine
minigames
adv
EventManager.h
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