bard_play() (defined in Ultima::Nuvie::TimedRest) | Ultima::Nuvie::TimedRest | |
CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
callback(uint16 msg, CallBack *caller, void *data=nullptr) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inlinevirtual |
callback_target (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
callback_user_data (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
clear_target() (defined in Ultima::Nuvie::TimedCallback) | Ultima::Nuvie::TimedCallback | inline |
defunct (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
delay (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
dequeue() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | |
eat(Actor *actor) (defined in Ultima::Nuvie::TimedRest) | Ultima::Nuvie::TimedRest | |
get_time_from_string(uint8 &hour, uint8 &minute, Std::string timestring) (defined in Ultima::Nuvie::TimedAdvance) | Ultima::Nuvie::TimedAdvance | |
ignore_pause (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
init(uint16 min, uint16 r) (defined in Ultima::Nuvie::TimedAdvance) | Ultima::Nuvie::TimedAdvance | |
message(uint16 msg, void *msg_data=nullptr, void *my_data=nullptr) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
minutes (defined in Ultima::Nuvie::TimedAdvance) | Ultima::Nuvie::TimedAdvance | protected |
prev_evtime (defined in Ultima::Nuvie::TimedAdvance) | Ultima::Nuvie::TimedAdvance | protected |
queue() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | |
rate (defined in Ultima::Nuvie::TimedAdvance) | Ultima::Nuvie::TimedAdvance | protected |
real_time (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
repeat(uint32 count=1) (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | inlineprotected |
repeat_count (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
set_target(CallBack *t) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
set_time() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | |
set_user_data(void *user_data) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
sleep() (defined in Ultima::Nuvie::TimedRest) | Ultima::Nuvie::TimedRest | |
stop() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | inlineprotected |
stop_timer() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | inline |
time (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
time_passed() const (defined in Ultima::Nuvie::TimedAdvance) | Ultima::Nuvie::TimedAdvance | |
timed(uint32 evtime) override (defined in Ultima::Nuvie::TimedRest) | Ultima::Nuvie::TimedRest | virtual |
TimedAdvance(uint8 hours, uint16 r=60) (defined in Ultima::Nuvie::TimedAdvance) | Ultima::Nuvie::TimedAdvance | |
TimedAdvance(Std::string timestring, uint16 r=60) (defined in Ultima::Nuvie::TimedAdvance) | Ultima::Nuvie::TimedAdvance | |
TimedCallback(CallBack *t, void *d, uint32 wait_time, bool repeat=false) (defined in Ultima::Nuvie::TimedCallback) | Ultima::Nuvie::TimedCallback | |
TimedEvent(uint32 reltime, bool immediate=false, bool realtime=true) (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | |
TimedRest(uint8 hours, Actor *lookout, Obj *campfire_obj) (defined in Ultima::Nuvie::TimedRest) | Ultima::Nuvie::TimedRest | |
tq (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
tq_can_delete (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
~CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inlinevirtual |
~TimedAdvance() override (defined in Ultima::Nuvie::TimedAdvance) | Ultima::Nuvie::TimedAdvance | inline |
~TimedCallback() override (defined in Ultima::Nuvie::TimedCallback) | Ultima::Nuvie::TimedCallback | inline |
~TimedEvent() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | inlinevirtual |
~TimedRest() override (defined in Ultima::Nuvie::TimedRest) | Ultima::Nuvie::TimedRest | |