ScummVM API documentation
LogicTimer.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * Copyright (C) 2006-2010 - Frictional Games
24 *
25 * This file is part of HPL1 Engine.
26 */
27
28#ifndef HPL_LOGICTIMER_H
29#define HPL_LOGICTIMER_H
30
31namespace hpl {
32
33class LowLevelSystem;
34
36public:
43 cLogicTimer(int alUpdatesPerSec, LowLevelSystem *apLowLevelSystem);
45
49 void Reset();
54 bool WantUpdate();
55
60
65 void SetUpdatesPerSec(int alUpdatesPerSec);
66
71 void SetMaxUpdates(int alMax);
72
80 float GetStepSize();
81
82private:
83 void Update();
84
85 double mlLocalTime;
86 double mlLocalTimeAdd;
87
88 int mlMaxUpdates;
89 int mlUpdateCount;
90
91 LowLevelSystem *mpLowLevelSystem;
92};
93
94} // namespace hpl
95
96#endif // HPL_LOGICTIMER_H
Definition: low_level_system.h:95
Definition: LogicTimer.h:35
void SetUpdatesPerSec(int alUpdatesPerSec)
void SetMaxUpdates(int alMax)
cLogicTimer(int alUpdatesPerSec, LowLevelSystem *apLowLevelSystem)