ScummVM API documentation
LogicTimer.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * Copyright (C) 2006-2010 - Frictional Games
24  *
25  * This file is part of HPL1 Engine.
26  */
27 
28 #ifndef HPL_LOGICTIMER_H
29 #define HPL_LOGICTIMER_H
30 
31 namespace hpl {
32 
33 class LowLevelSystem;
34 
35 class cLogicTimer {
36 public:
43  cLogicTimer(int alUpdatesPerSec, LowLevelSystem *apLowLevelSystem);
44  ~cLogicTimer();
45 
49  void Reset();
54  bool WantUpdate();
55 
59  void EndUpdateLoop();
60 
65  void SetUpdatesPerSec(int alUpdatesPerSec);
66 
71  void SetMaxUpdates(int alMax);
72 
76  int GetUpdatesPerSec();
80  float GetStepSize();
81 
82 private:
83  void Update();
84 
85  double mlLocalTime;
86  double mlLocalTimeAdd;
87 
88  int mlMaxUpdates;
89  int mlUpdateCount;
90 
91  LowLevelSystem *mpLowLevelSystem;
92 };
93 
94 } // namespace hpl
95 
96 #endif // HPL_LOGICTIMER_H
Definition: AI.h:36
cLogicTimer(int alUpdatesPerSec, LowLevelSystem *apLowLevelSystem)
void SetMaxUpdates(int alMax)
Definition: LogicTimer.h:35
Definition: low_level_system.h:95
void SetUpdatesPerSec(int alUpdatesPerSec)