ScummVM API documentation
emu_opl.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef NUVIE_SOUND_ADPLUG_EMU_OPL_H
23#define NUVIE_SOUND_ADPLUG_EMU_OPL_H
24
25#include "ultima/nuvie/sound/adplug/opl.h"
26#include "audio/fmopl.h"
27
28namespace Ultima {
29namespace Nuvie {
30
31class CEmuopl: public Copl {
32public:
33 CEmuopl(int rate, bool bit16, bool usestereo); // rate = sample rate
34 ~CEmuopl() override;
35
36 int getRate() {
37 return oplRate;
38 }
39
40 void update(short *buf, int samples); // fill buffer
41
42 // template methods
43 void write(int reg, int val) override;
44 void init() override;
45
46private:
47 bool use16bit, stereo;
48 int oplRate;
49};
50
51} // End of namespace Nuvie
52} // End of namespace Ultima
53
54#endif
Definition: emu_opl.h:31
Definition: opl.h:30