ScummVM API documentation
sequence.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef PETKA_SEQUENCE_H
23 #define PETKA_SEQUENCE_H
24 
25 #include "audio/mixer.h"
26 
27 #include "petka/interfaces/interface.h"
28 
29 namespace Petka {
30 
31 class InterfaceSequence : public Interface {
32 public:
34 
35  void start(int id) override;
36  void stop() override;
37 
38  void onLeftButtonDown(Common::Point p) override;
39 
40 private:
41  void removeObjects();
42  void playSound(int id, Audio::Mixer::SoundType type);
43 
44 private:
45  int _fxId;
46  int _musicId;
47 };
48 
49 } // End of namespace Petka
50 
51 #endif
Definition: sequence.h:31
SoundType
Definition: mixer.h:62
Definition: interface.h:34
Definition: rect.h:45
Definition: base.h:27