26 #ifndef SAGA2_BLITTERS_H 27 #define SAGA2_BLITTERS_H 33 void _BltPixels(uint8 *srcPtr, uint32 srcMod, uint8 *dstPtr, uint32 dstMod, uint32 width, uint32 height);
35 void _BltPixelsT(uint8 *srcPtr, uint32 srcMod, uint8 *dstPtr, uint32 dstMod, uint32 width, uint32 height);
37 void _FillRect(uint8 *dstPtr, uint32 dstMod, uint32 width, uint32 height, uint32 color);
38 void _HLine(uint8 *dstPtr, uint32 width, uint32 color);
41 void unpackImage(gPixelMap *map, int32 width, int32 rowCount, int8 *srcData);
42 void unpackImage(gPixelMap &map, int16 width, int16 rowCount, int8 *srcData);
44 void unpackSprite(gPixelMap *map, uint8 *sprData, uint32 dataSize);
45 void compositePixels(gPixelMap *compMap, gPixelMap *sprMap, int32 xpos, int32 ypos, uint8 *lookup);
46 void compositePixelsRvs(gPixelMap *compMap, gPixelMap *sprMap, int32 xpos, int32 ypos, uint8 *lookup);
49 void TBlit(gPixelMap *d, gPixelMap *s, int32 x, int32 y);
50 void TBlit4(gPixelMap *d, gPixelMap *s, int32 x, int32 y);
52 void drawTile(gPixelMap *map, int32 x, int32 y, int32 height, uint8 *srcData,
bool mask =
false);
53 void maskTile(gPixelMap *map, int32 x, int32 y, int32 height, uint8 *srcData);