ScummVM API documentation
mouse.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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19  *
20  */
21 #ifndef TOT_MOUSE_H
22 #define TOT_MOUSE_H
23 
24 namespace Tot {
25 
26 struct MouseMask {
27  void *mask;
28  uint width;
29  uint height;
30 };
31 
32 class MouseManager {
33 public:
34  MouseManager();
35  ~MouseManager();
36  void drawMask(int idx);
37  void warpMouse(int mask, int x, int y);
38  void setMask(int maskNum);
39  void animateMouseIfNeeded();
40  void hide();
41  void show();
42  void setMouseArea(Common::Rect rect);
43  void warpMouse(Common::Point p);
44  void printPos(int x, int y, int screenPosX, int screenPosY);
45  Common::Point getClickCoordsWithinGrid();
46  Common::Point getMouseCoordsWithinGrid();
47 
48  uint mouseX, mouseY; // Coords of the mouse sprite
49  uint mouseClickX, mouseClickY; // Coords of mouse clicks
50  byte mouseMaskIndex; // Frame index of the mouse mask
51 
52 private:
53  Common::Rect _mouseArea;
54  int _currentMouseMask = 0;
55  MouseMask _mouseMasks[8];
56  void loadMasks();
57  void setMouseMask(int numMask);
58 };
59 
60 } // End of namespace Tot
61 
62 #endif
Definition: mouse.h:26
Definition: rect.h:524
Definition: mouse.h:32
Definition: rect.h:144
Definition: anims.h:26