ScummVM API documentation
codec47.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef SCUMM_SMUSH_CODEC_47_H
23 #define SCUMM_SMUSH_CODEC_47_H
24 
25 #include "common/scummsys.h"
26 
27 namespace Scumm {
28 
30 private:
31 
32  int32 _deltaSize;
33  byte *_deltaBufs[2];
34  byte *_deltaBuf;
35  byte *_curBuf;
36  int32 _prevSeqNb;
37  int _lastTableWidth;
38  const byte *_dSrc, *_paramPtr;
39  int _dPitch;
40  int32 _offset1, _offset2;
41  byte *_tableBig;
42  byte *_tableSmall;
43  int16 _table[256];
44  int32 _frameSize;
45  int _width, _height;
46 
47  void makeTablesInterpolation(int param);
48  void makeCodecTables(int width);
49  void level1(byte *d_dst);
50  void level2(byte *d_dst);
51  void level3(byte *d_dst);
52  void decode2(byte *dst, const byte *src, int width, int height, const byte *param_ptr);
53 
54 public:
55  SmushDeltaGlyphsDecoder(int width, int height);
57  bool decode(byte *dst, const byte *src);
58 };
59 
60 } // End of namespace Scumm
61 
62 #endif
Definition: codec47.h:29
Definition: actor.h:30