ScummVM API documentation
te_input_mgr.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TETRAEDGE_TE_TE_INPUT_MGR_H
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#define TETRAEDGE_TE_TE_INPUT_MGR_H
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#include "common/events.h"
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#include "tetraedge/te/te_signal.h"
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namespace
Tetraedge
{
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class
TeInputMgr
{
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public
:
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TeInputMgr
();
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void
handleEvent(
const
Common::Event
&e);
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TeSignal1Param<const Common::KeyState &>
_keyDownSignal;
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TeSignal1Param<const Common::KeyState &>
_keyUpSignal;
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TeSignal1Param<const Common::Point &>
_mouseMoveSignal;
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TeSignal1Param<const Common::Point &>
_mouseLDownSignal;
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TeSignal1Param<const Common::Point &>
_mouseLUpSignal;
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TeSignal1Param<const Common::Point &>
_mouseRDownSignal;
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TeSignal1Param<const Common::Point &>
_mouseRUpSignal;
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const
Common::Point
&lastMousePos() {
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return
_lastMousePos;
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}
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private
:
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Common::Point
_lastMousePos;
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};
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}
// end namespace Tetraedge
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#endif // TETRAEDGE_TE_TE_INPUT_MGR_H
Tetraedge
Definition:
detection.h:27
Common::Event
Definition:
events.h:199
Common::Point
Definition:
rect.h:45
Tetraedge::TeSignal1Param
Definition:
te_signal.h:80
Tetraedge::TeInputMgr
Definition:
te_input_mgr.h:31
engines
tetraedge
te
te_input_mgr.h
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