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opengl.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef HPL1_OPENGL_H
23 #define HPL1_OPENGL_H
24 
25 #include "common/ptr.h"
26 #include "common/scummsys.h"
27 #include "graphics/opengl/context.h"
28 #include "graphics/opengl/system_headers.h"
29 
30 #ifdef USE_OPENGL
31 
32 namespace Graphics {
33 
34 struct Surface;
35 
36 }
37 
38 namespace Hpl1 {
39 
40 void checkOGLErrors(const char *function, const char *file, int line);
41 
42 Common::ScopedPtr<Graphics::Surface> createGLViewportScreenshot();
43 
44 } // namespace Hpl1
45 
46 #define GL_CHECK(x) \
47  { \
48  x; \
49  ::Hpl1::checkOGLErrors(__func__, __FILE__, __LINE__); \
50  }
51 #define GL_CHECK_FN() \
52  { ::Hpl1::checkOGLErrors(__func__, __FILE__, __LINE__); }
53 
54 #endif // USE_OPENGL
55 #endif // HPL1_OPENGL_H
Definition: ptr.h:572
Definition: formatinfo.h:28
Definition: algorithms.h:27