ScummVM API documentation
opengl.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef HPL1_OPENGL_H
23#define HPL1_OPENGL_H
24
25#include "common/ptr.h"
26#include "common/scummsys.h"
27#include "graphics/opengl/context.h"
28#include "graphics/opengl/system_headers.h"
29
30#if defined(USE_OPENGL_GAME) && !USE_FORCED_GLES2 && !USE_FORCED_GLES
31
32#define HPL1_USE_OPENGL
33
34namespace Graphics {
35
36struct Surface;
37
38}
39
40namespace Hpl1 {
41
42void checkOGLErrors(const char *function, const char *file, int line);
43
44Common::ScopedPtr<Graphics::Surface> createGLViewportScreenshot();
45
46} // namespace Hpl1
47
48#define GL_CHECK(x) \
49 { \
50 x; \
51 ::Hpl1::checkOGLErrors(__func__, __FILE__, __LINE__); \
52 }
53#define GL_CHECK_FN() \
54 { ::Hpl1::checkOGLErrors(__func__, __FILE__, __LINE__); }
55
56#endif // defined(USE_OPENGL_GAME) && !USE_FORCED_GLES2 && !USE_FORCED_GLES
57#endif // HPL1_OPENGL_H
Definition: ptr.h:572
Definition: formatinfo.h:28