22#ifndef AGS_ENGINE_GUI_GUI_DIALOG_H
23#define AGS_ENGINE_GUI_GUI_DIALOG_H
25#include "common/std/vector.h"
26#include "ags/shared/util/string.h"
38AGS::Shared::Bitmap *prepare_gui_screen(
int x,
int y,
int width,
int height,
bool opaque);
39AGS::Shared::Bitmap *get_gui_screen();
41void clear_gui_screen();
44void refresh_gui_screen();
47void preparesavegamelist(
int ctrllist);
48void enterstringwindow(
const char *prompttext,
char *dst_buf,
size_t dst_sz);
49int enternumberwindow(
char *prompttext);
50int roomSelectorWindow(
int currentRoom,
int numRooms,
52int myscimessagebox(
const char *lpprompt,
char *btn1,
char *btn2);
56char *get_gui_dialog_buffer();