ScummVM API documentation
TraitMenu.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
/*
23
* This code is based on the CRAB engine
24
*
25
* Copyright (c) Arvind Raja Yadav
26
*
27
* Licensed under MIT
28
*
29
*/
30
31
#ifndef CRAB_TRAITMENU_H
32
#define CRAB_TRAITMENU_H
33
34
#include "crab/people/person.h"
35
#include "crab/ui/menu.h"
36
#include "crab/ui/ParagraphData.h"
37
#include "crab/ui/TraitButton.h"
38
39
namespace
Crab
{
40
41
namespace
pyrodactyl {
42
namespace
ui {
43
class
TraitMenu
{
44
// The menu for displaying all the traits
45
Menu<TraitButton>
_menu;
46
47
// The reference button (from which all buttons are initialized)
48
TraitButton
_ref;
49
50
// This vector stores the increments in x,y for each new button
51
Vector2i
_inc;
52
53
// How to draw the selected trait description
54
ParagraphData
_desc;
55
56
// The selected trait, and size of the menu
57
int
_select;
58
59
// The size and dimensions of the menu
60
uint _size, _rows, _cols;
61
62
public
:
63
TraitMenu
() {
64
_select = -1;
65
_size = 1;
66
_rows = 1;
67
_cols = 1;
68
}
69
70
~
TraitMenu
() {}
71
72
void
reset() {
73
_select = -1;
74
}
75
76
void
clear();
77
78
void
load(rapidxml::xml_node<char> *node);
79
void
draw(
const
pyrodactyl::people::Person
*obj);
80
81
void
handleEvents(
pyrodactyl::people::Person
*obj,
const
Common::Event
&event);
82
83
void
cache(
const
pyrodactyl::people::Person
&obj);
84
void
setUI();
85
};
86
}
// End of namespace ui
87
}
// End of namespace pyrodactyl
88
89
}
// End of namespace Crab
90
91
#endif // CRAB_TRAITMENU_H
Crab::pyrodactyl::ui::ParagraphData
Definition:
ParagraphData.h:40
Crab::pyrodactyl::ui::Menu
Definition:
menu.h:47
Crab::pyrodactyl::people::Person
Definition:
person.h:43
Common::Event
Definition:
events.h:199
Crab
Definition:
moveeffect.h:37
Crab::pyrodactyl::ui::TraitButton
Definition:
TraitButton.h:41
Crab::Vector2D< int >
Crab::pyrodactyl::ui::TraitMenu
Definition:
TraitMenu.h:43
engines
crab
ui
TraitMenu.h
Generated on Sat Aug 31 2024 09:09:20 for ScummVM API documentation by
1.8.13