ScummVM API documentation
characters.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MM1_VIEWS_ENH_LOCATIONS_Characters_H
23 #define MM1_VIEWS_ENH_LOCATIONS_Characters_H
24 
25 #include "mm/mm1/views_enh/locations/location.h"
26 #include "mm/mm1/views_enh/character_manage.h"
27 #include "mm/mm1/data/character.h"
28 #include "mm/mm1/data/int_array.h"
29 
30 namespace MM {
31 namespace MM1 {
32 namespace ViewsEnh {
33 
34 class Characters : public ScrollView {
35 private:
36  CharacterManage _characterView;
38  Common::Array<uint> _charIndexes;
39 
40 public:
41  Characters();
42 
43  void draw() override;
44  bool msgMouseDown(const MouseDownMessage &msg) override;
45  bool msgKeypress(const KeypressMessage &msg) override;
46  bool msgAction(const ActionMessage &msg) override;
47 };
48 
49 } // namespace ViewsEnh
50 } // namespace MM1
51 } // namespace MM
52 
53 #endif
Definition: sprites.h:52
Definition: character_manage.h:36
Definition: messages.h:56
Definition: scroll_view.h:35
Definition: messages.h:49
Definition: messages.h:72
Definition: detection.h:27
Definition: characters.h:34