ScummVM API documentation
bbdou_videoplayer.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ILLUSIONS_BBDOU_VIDEOPLAYER_H
23 #define ILLUSIONS_BBDOU_VIDEOPLAYER_H
24 
25 #include "illusions/illusions.h"
26 #include "video/avi_decoder.h"
27 
28 namespace Illusions {
29 
30 class IllusionsEngine_BBDOU;
31 
33 public:
36  void start(uint32 videoId, uint32 objectId, uint32 priority, uint32 callingThreadId);
37  void stop();
38  void update();
39  bool isPlaying() const;
40 public:
42  Video::VideoDecoder *_videoDecoder;
43  uint32 _objectId;
44  int _priority;
45  uint32 _callingThreadId;
46  void notifyCallingThread();
47 };
48 
49 } // End of namespace Illusions
50 
51 #endif // ILLUSIONS_BBDOU_VIDEOPLAYER_H
Definition: actor.h:34
Definition: video_decoder.h:53
Definition: illusions_bbdou.h:60
Definition: bbdou_videoplayer.h:32