ScummVM API documentation
CryOmni3D::Inventory Member List

This is the complete list of members for CryOmni3D::Inventory, including all inherited members.

_capacityCommon::Array< Object *>protected
_sizeCommon::Array< Object *>protected
_storageCommon::Array< Object *>protected
add(Object *) (defined in CryOmni3D::Inventory)CryOmni3D::Inventory
allocCapacity(size_type capacity)Common::Array< Object *>inlineprotected
Array() (defined in Common::Array< Object *>)Common::Array< Object *>inline
Array(size_type count)Common::Array< Object *>inlineexplicit
Array(size_type count, const Object * &value)Common::Array< Object *>inline
Array(const Array< Object * > &array)Common::Array< Object *>inline
Array(Array< Object * > &&old)Common::Array< Object *>inline
Array(std::initializer_list< Object * > list)Common::Array< Object *>inline
Array(const T2 *array, size_type n)Common::Array< Object *>inline
assign(const_iterator first, const_iterator last)Common::Array< Object *>inline
back()Common::Array< Object *>inline
back() constCommon::Array< Object *>inline
begin()Common::Array< Object *>inline
begin() constCommon::Array< Object *>inline
clear() (defined in CryOmni3D::Inventory)CryOmni3D::Inventory
const_iterator typedefCommon::Array< Object *>
data() constCommon::Array< Object *>inline
data()Common::Array< Object *>inline
deselectObject() (defined in CryOmni3D::Inventory)CryOmni3D::Inventoryinline
emplace(const_iterator pos, TArgs &&... args)Common::Array< Object *>inline
emplace_back(TArgs &&...args)Common::Array< Object *>inline
empty() constCommon::Array< Object *>inline
end()Common::Array< Object *>inline
end() constCommon::Array< Object *>inline
erase(iterator pos)Common::Array< Object *>inline
erase(iterator first, iterator last)Common::Array< Object *>inline
freeStorage(Object * *storage, const size_type elements)Common::Array< Object *>inlineprotected
front()Common::Array< Object *>inline
front() constCommon::Array< Object *>inline
inInventoryByIconID(uint iconID) const (defined in CryOmni3D::Inventory)CryOmni3D::Inventory
inInventoryByNameID(uint nameID) const (defined in CryOmni3D::Inventory)CryOmni3D::Inventory
init(uint count, Common::Functor1< uint, void > *changeCallback) (defined in CryOmni3D::Inventory)CryOmni3D::Inventoryinline
insert(iterator pos, const Object * &element)Common::Array< Object *>inline
insert_at(size_type idx, const Object * &element)Common::Array< Object *>inline
insert_at(size_type idx, const Array< Object * > &array)Common::Array< Object *>inline
insert_aux(iterator pos, const_iterator first, const_iterator last)Common::Array< Object *>inlineprotected
Inventory() (defined in CryOmni3D::Inventory)CryOmni3D::Inventoryinline
iterator typedefCommon::Array< Object *>
operator!=(const Array< Object * > &other) constCommon::Array< Object *>inline
operator=(const Array< Object * > &array)Common::Array< Object *>inline
operator=(Array< Object * > &&old)Common::Array< Object *>inline
operator==(const Array< Object * > &other) constCommon::Array< Object *>inline
operator[](size_type idx)Common::Array< Object *>inline
operator[](size_type idx) constCommon::Array< Object *>inline
pop_back()Common::Array< Object *>inline
push_back(const Object * &element)Common::Array< Object *>inline
push_back(Object * &&element)Common::Array< Object *>inline
push_back(const Array< Object * > &array)Common::Array< Object *>inline
remove(uint position) (defined in CryOmni3D::Inventory)CryOmni3D::Inventory
remove_at(size_type idx)Common::Array< Object *>inline
removeByIconID(uint iconID) (defined in CryOmni3D::Inventory)CryOmni3D::Inventory
removeByNameID(uint nameID) (defined in CryOmni3D::Inventory)CryOmni3D::Inventory
reserve(size_type newCapacity)Common::Array< Object *>inline
resize(size_type newSize)Common::Array< Object *>inline
resize(size_type newSize, const Object * value)Common::Array< Object *>inline
roundUpCapacity(size_type capacity)Common::Array< Object *>inlineprotectedstatic
selectedObject() const (defined in CryOmni3D::Inventory)CryOmni3D::Inventoryinline
setSelectedObject(Object *obj) (defined in CryOmni3D::Inventory)CryOmni3D::Inventoryinline
size() constCommon::Array< Object *>inline
size_type typedefCommon::Array< Object *>
swap(Array &arr) (defined in Common::Array< Object *>)Common::Array< Object *>inline
value_type typedefCommon::Array< Object *>
~Array() (defined in Common::Array< Object *>)Common::Array< Object *>inline
~Inventory() (defined in CryOmni3D::Inventory)CryOmni3D::Inventoryinline