_actorIDs (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | |
_objects (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | |
_objIDs (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | |
allow64kObjects() | Ultima::Ultima8::ObjectManager | |
assignActorObjId(Actor *obj, ObjId id=0xFFFF) (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | |
assignObjId(Object *obj, ObjId id=0xFFFF) (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | |
clearObjId(ObjId objid) (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | |
get_instance() (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | inlinestatic |
getObject(ObjId objid) const (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | |
load(Common::ReadStream *rs, uint32 version) (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | |
loadObject(Common::ReadStream *rs, uint32 version) (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | |
ObjectManager() (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | |
objectStats() (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | |
objectTypes() (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | |
reserveObjId(ObjId objid) (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | |
reset() (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | |
save(Common::WriteStream *ws) (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | |
saveObject(Common::WriteStream *ws, Object *obj) const (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | |
~ObjectManager() (defined in Ultima::Ultima8::ObjectManager) | Ultima::Ultima8::ObjectManager | |