ScummVM API documentation
variable_width_font.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * of the License, or(at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef AGS_PLUGINS_AGS_SPRITE_FONT_VAR_WIDTH_FONT_H
23 #define AGS_PLUGINS_AGS_SPRITE_FONT_VAR_WIDTH_FONT_H
24 
25 #include "ags/plugins/ags_sprite_font/character_entry.h"
26 #include "ags/plugins/ags_plugin.h"
27 #include "common/std/map.h"
28 
29 namespace AGS3 {
30 namespace Plugins {
31 namespace AGSSpriteFont {
32 
34 public:
35  int SpriteNumber = 0;
36  int FontReplaced = 0;
37  int Spacing = 0;
39  // Clifftop Games custom plugin support
40  int LineHeightAdjust = 0;
41  int LineSpacingAdjust = 0;
42  int LineSpacingOverride = 0;
43 
44 public:
45  void SetGlyph(int character, int x, int y, int width, int height);
46  void SetLineHeightAdjust(int LineHeight, int SpacingHeight, int SpacingOverride);
47 };
48 
49 } // namespace AGSSpriteFont
50 } // namespace Plugins
51 } // namespace AGS3
52 
53 #endif
Definition: variable_width_font.h:33
Definition: map.h:40
Definition: ags.h:40