ScummVM API documentation
cursor_actor.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
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8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef PINK_CURSOR_ACTOR_H
23 #define PINK_CURSOR_ACTOR_H
24 
25 #include "common/debug.h"
26 
27 #include "pink/pink.h"
28 #include "pink/objects/actions/action_cel.h"
29 #include "pink/objects/actors/actor.h"
30 
31 namespace Pink {
32 
33 class CursorActor : public Actor {
34 public:
35  void toConsole() const override {
36  debugC(6, kPinkDebugLoadingObjects, "CursorActor: _name = %s", _name.c_str());
37  for (uint i = 0; i < _actions.size(); ++i) {
38  _actions[i]->toConsole();
39  }
40  }
41 
42  bool isCursor() const override {
43  return true;
44  }
45 
46  void setCursorItem(const Common::String &name, Common::Point point) {
47  if (!_action || _action->getName() != name)
48  setAction(name);
49  static_cast<ActionCEL*>(_action)->setCenter(point);
50  }
51 };
52 
53 } // End of namespace Pink
54 
55 #endif
Definition: str.h:59
Definition: archive.h:35
Definition: rect.h:45
Definition: action_cel.h:32
Definition: cursor_actor.h:33
size_type size() const
Definition: array.h:315
Definition: actor.h:39
void void void void void debugC(int level, uint32 debugChannels, MSVC_PRINTF const char *s,...) GCC_PRINTF(3