ScummVM API documentation
tinyglbitmap.h
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21 
22 #ifndef STARK_GFX_TINYGL_BITMAP_H
23 #define STARK_GFX_TINYGL_BITMAP_H
24 
25 #include "engines/stark/gfx/bitmap.h"
26 
27 #include "graphics/tinygl/tinygl.h"
28 
29 namespace Stark {
30 namespace Gfx {
31 
35 class TinyGlBitmap : public Bitmap {
36 public:
37  TinyGlBitmap();
38  virtual ~TinyGlBitmap();
39 
40  // Bitmap API
41  void bind() const override;
42  TinyGL::BlitImage *getBlitImage() const;
43  void update(const Graphics::Surface *surface, const byte *palette = nullptr) override;
44  void setSamplingFilter(SamplingFilter filter) override;
46 
47 protected:
48  TinyGL::BlitImage *_blitImage;
49 };
50 
51 } // End of namespace Gfx
52 } // End of namespace Stark
53 
54 #endif // STARK_GFX_TINYGL_TEXTURE_H
Definition: surface.h:67
void bind() const override
Definition: pixelformat.h:138
void update(const Graphics::Surface *surface, const byte *palette=nullptr) override
void setSamplingFilter(SamplingFilter filter) override
Definition: console.h:27
Definition: bitmap.h:38
Definition: tinyglbitmap.h:35
Graphics::PixelFormat getBestPixelFormat() const override