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walkutil.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef WATCHMAKER_WALKUTIL_H
23 #define WATCHMAKER_WALKUTIL_H
24 
25 #include "watchmaker/types.h"
26 #include "watchmaker/t3d.h"
27 
28 namespace Watchmaker {
29 
30 t3dF32 SinCosAngle(t3dF32 sinus, t3dF32 cosinus);
31 t3dF32 t3dVectAngle(t3dV3F *n, t3dV3F *o);
32 int PointInside(int32 oc, int32 pan, const PointXZ &point);
33 int PointInside(int32 oc, int32 pan, double x, double z);
34 bool PointInside2DRectangle(double pgon[4][2], double x, double z);
35 float DistF(PointXZ a, PointXZ b);
36 float DistF(float x1, float y1, float x2, float y2);
37 PointResult IntersLineLine(const PointXZ &a, const PointXZ &b, float xc, float yc, float xd, float yd);
38 PointResult IntersLineLine(const PointXZ &a, const PointXZ &b, const PointXZ &c, const PointXZ &d);
39 PointResult IntersLineLine(float xa, float ya, float xb, float yb, float xc, float yc, float xd, float yd);
40 int PathCompare(const void *arg1, const void *arg2);
41 void SortPath(int32 oc);
42 
43 } // End of namespace Watchmaker
44 
45 #endif // WATCHMAKER_WALKUTIL_H
Definition: 2d_stuff.h:30