_flags (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | protected |
_itemNum | Ultima::Ultima8::Process | protected |
_pid | Ultima::Ultima8::Process | protected |
_result | Ultima::Ultima8::Process | protected |
_ticksPerRun | Ultima::Ultima8::Process | protected |
_type (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | protected |
_waiting | Ultima::Ultima8::Process | protected |
advanceFrame() (defined in Ultima::Ultima8::SuperSpriteProcess) | Ultima::Ultima8::SuperSpriteProcess | protected |
areaSearch() (defined in Ultima::Ultima8::SuperSpriteProcess) | Ultima::Ultima8::SuperSpriteProcess | protected |
destroyItemOrTerminate() (defined in Ultima::Ultima8::SuperSpriteProcess) | Ultima::Ultima8::SuperSpriteProcess | protected |
dumpInfo() const | Ultima::Ultima8::Process | virtual |
fail() | Ultima::Ultima8::Process | |
getItemNum() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
getPid() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
getProcessFlags() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
getTicksPerRun() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
getType() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
hitAndFinish() (defined in Ultima::Ultima8::SuperSpriteProcess) | Ultima::Ultima8::SuperSpriteProcess | protected |
is_active() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
is_suspended() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
is_terminated() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
loadData(Common::ReadStream *rs, uint32 version) (defined in Ultima::Ultima8::SuperSpriteProcess) | Ultima::Ultima8::SuperSpriteProcess | |
makeBulletSplash(const Point3 &pt) (defined in Ultima::Ultima8::SuperSpriteProcess) | Ultima::Ultima8::SuperSpriteProcess | protected |
move(int x, int y, int z) | Ultima::Ultima8::SuperSpriteProcess | |
onWakeUp() | Ultima::Ultima8::Process | inlinevirtual |
PROC_ACTIVE enum value | Ultima::Ultima8::Process | |
PROC_FAILED enum value (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | |
PROC_PREVENT_SAVE enum value | Ultima::Ultima8::Process | |
PROC_RUNPAUSED enum value | Ultima::Ultima8::Process | |
PROC_SUSPENDED enum value | Ultima::Ultima8::Process | |
PROC_TERM_DEFERRED enum value | Ultima::Ultima8::Process | |
PROC_TERM_DISPOSE enum value | Ultima::Ultima8::Process | |
PROC_TERMINATED enum value (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | |
Process(ObjId _itemNum=0, uint16 type=0) (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | |
processflags enum name | Ultima::Ultima8::Process | |
run() override | Ultima::Ultima8::SuperSpriteProcess | virtual |
saveData(Common::WriteStream *ws) override | Ultima::Ultima8::SuperSpriteProcess | virtual |
setItemNum(ObjId it) (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
setRunPaused() | Ultima::Ultima8::Process | inline |
setTicksPerRun(uint32 val) (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
setType(uint16 ty) (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
SuperSpriteProcess() (defined in Ultima::Ultima8::SuperSpriteProcess) | Ultima::Ultima8::SuperSpriteProcess | |
SuperSpriteProcess(int shape, int frame, int sx, int sy, int sz, int dx, int dy, int dz, uint16 firetype, uint16 damage, uint16 source, uint16 target, bool inexact) | Ultima::Ultima8::SuperSpriteProcess | |
suspend() | Ultima::Ultima8::Process | |
terminate() override | Ultima::Ultima8::SuperSpriteProcess | virtual |
terminateDeferred() | Ultima::Ultima8::Process | inline |
validateWaiters() const | Ultima::Ultima8::Process | |
waitFor(ProcId pid) | Ultima::Ultima8::Process | |
waitFor(Process *proc) | Ultima::Ultima8::Process | |
wakeUp(uint32 result) | Ultima::Ultima8::Process | |
~Process() (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inlinevirtual |
~SuperSpriteProcess(void) override | Ultima::Ultima8::SuperSpriteProcess | |