ScummVM API documentation
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Macros Modules Pages
globals_forest.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifdef ENABLE_MADSV2
23 
24 #ifndef MADS_GLOBALS_FOREST_H
25 #define MADS_GLOBALS_FOREST_H
26 
27 #include "mads/game.h"
28 #include "mads/resources.h"
29 
30 namespace MADS {
31 
32 namespace Forest {
33 
34 enum GlobalId {
35  // Global variables
36 
37  kWalkerTiming = 0,
38  kWalkerTiming2 = 1
39  };
40 
41 class ForestGlobals : public Globals {
42 public:
43  SynchronizedList _spriteIndexes;
44  SynchronizedList _sequenceIndexes;
45  SynchronizedList _animationIndexes;
46 public:
50  ForestGlobals();
51 
55  virtual void synchronize(Common::Serializer &s);
56 };
57 
58 } // End of namespace Forest
59 
60 } // End of namespace MADS
61 
62 #endif /* MADS_GLOBALS_FOREST_H */
63 
64 #endif
Definition: serializer.h:79
Definition: action.h:28