22#ifndef ULTIMA_ULTIMA1_U1DIALOGS_KING_H
23#define ULTIMA_ULTIMA1_U1DIALOGS_KING_H
25#include "ultima/ultima1/u1dialogs/dialog.h"
26#include "ultima/shared/gfx/character_input.h"
32using Shared::CShowMsg;
33using Shared::CCharacterInputMsg;
34using Shared::CTextInputMsg;
44 enum KingMode { SELECT, PENCE, SERVICE };
52 void setMode(KingMode mode);
72 void alreadyOnQuest();
77 void giveHitPoints(uint amount);
Definition: messages.h:280
Definition: messages.h:285
King(Ultima1Game *game, uint kingIndex)