22 #ifndef ULTIMA_ULTIMA1_U1DIALOGS_KING_H 23 #define ULTIMA_ULTIMA1_U1DIALOGS_KING_H 25 #include "ultima/ultima1/u1dialogs/dialog.h" 26 #include "ultima/shared/gfx/character_input.h" 32 using Shared::CShowMsg;
33 using Shared::CCharacterInputMsg;
34 using Shared::CTextInputMsg;
44 enum KingMode { SELECT, PENCE, SERVICE };
52 void setMode(KingMode mode);
72 void alreadyOnQuest();
77 void giveHitPoints(uint amount);
King(Ultima1Game *game, uint kingIndex)
Definition: detection.h:27
Definition: messages.h:280
Definition: messages.h:285