28 #ifndef WINTERMUTE_BASE_ANIMATION_TRANSITION_TIME_H 29 #define WINTERMUTE_BASE_ANIMATION_TRANSITION_TIME_H 31 #include "engines/wintermute/base/base_persistence_manager.h"
Definition: base_persistence_manager.h:56
Definition: base_animation_transition_time.h:35
Definition: achievements_tables.h:27