ScummVM API documentation
3dutils.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * This file is based on WME.
24 * http://dead-code.org/redir.php?target=wme
25 * Copyright (c) 2003-2013 Jan Nedoma and contributors
26 */
27
28#ifndef WINTERMUTE_3DUTILS_H
29#define WINTERMUTE_3DUTILS_H
30
31#ifdef ENABLE_WME3D
32#include "engines/wintermute/base/gfx/xmath.h"
33#endif
34
35namespace Wintermute {
36
37#define DX_PI ((float)3.141592654f)
38#define degToRad(_val) (_val * DX_PI * (1.0f / 180.0f))
39#define radToDeg(_val) (_val * (180.0f / DX_PI))
40
41class C3DUtils {
42public:
43 static bool intersectTriangle(const DXVector3 &orig, const DXVector3 &dir,
44 DXVector3 &v0, DXVector3 &v1, DXVector3 &v2,
45 float *t, float *u, float *v);
46 static bool pickGetIntersect(DXVector3 linestart, DXVector3 lineend,
47 DXVector3 v0, DXVector3 v1, DXVector3 v2,
48 DXVector3 *intersection, float *distance);
49 static DXMatrix *matrixSetTranslation(DXMatrix *mat, DXVector3 *vec);
50 static DXMatrix *matrixSetRotation(DXMatrix *mat, DXVector3 *vec);
51 static void decomposeMatrixSimple(const DXMatrix *mat, DXVector3 *transVec,
52 DXVector3 *scaleVec, DXQuaternion *rotQ);
53};
54
55} // End of namespace Wintermute
56
57#endif
Definition: 3dutils.h:41
Definition: xmath.h:139
Definition: xmath.h:115
Definition: xmath.h:72