ScummVM API documentation
cursor.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MADS_CORE_CURSOR_H
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#define MADS_CORE_CURSOR_H
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#include "mads/core/general.h"
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namespace
MADS {
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#define CURSOR_OFF 0
/* Cursor off */
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#define CURSOR_ON 1
/* Cursor on */
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#define CURSOR_INSERT 2
/* Cursor in insert mode */
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#define CURSOR_OVERWRITE 3
/* Cursor in overwrite mode */
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extern
int
cursor_mode;
/* global cursor insert mode flag */
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extern
int
cursor_follow;
/* global cursor follow flag */
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extern
void
cursor_set_size(
short
start,
short
finish);
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extern
void
cursor_set_pos(
short
x,
short
y);
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extern
void
cursor_get_pos(
int
*x,
int
*y);
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extern
void
cursor_set_mode(
int
my_type);
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extern
void
cursor_toggle_insert();
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extern
void
cursor_set_follow(
int
follow);
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extern
void
init_cursor();
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}
// namespace MADS
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#endif
engines
mads
core
cursor.h
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