ScummVM API documentation
hotspot.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef GRIM_HOTSPOT_H
23 #define GRIM_HOTSPOT_H
24 
25 #include "common/endian.h"
26 
27 #include "engines/grim/pool.h"
28 
29 #include "math/rect2d.h"
30 
31 namespace Grim {
32 
33 class Hotspot : public PoolObject<Hotspot> {
34 public:
35  Hotspot(const Common::String &name, int x, int y, int width, int height);
36  ~Hotspot();
37 
38  static int32 getStaticTag() { return MKTAG('H','O','T','S'); }
39 
40 //private:
41  Common::String _name;
42  int _x;
43  int _y;
44  int _width;
45  int _height;
46  Math::Rect2d _rect;
47 };
48 
49 }
50 
51 #endif
Definition: hotspot.h:33
Definition: str.h:59
Definition: actor.h:33
#define MKTAG(a0, a1, a2, a3)
Definition: endian.h:188
Definition: pool.h:42