ScummVM API documentation
heroes.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef PETKA_HEROES_H
23#define PETKA_HEROES_H
24
25#include "common/ptr.h"
26#include "petka/objects/object.h"
27#include "petka/walk.h"
28
29namespace Petka {
30
31class QObjectPetka : public QObject {
32public:
34 void processMessage(const QMessage &msg) override;
35 void initSurface();
36
37 void walk(int x, int y);
38 void stopWalk();
39 void updateWalk();
40 void setReactionAfterWalk(uint index, QReaction *reaction, QMessageObject *sender, bool deleteReaction);
41
42 void draw() override;
43 bool isInPoint(Common::Point p) override;
44 void update(int time) override;
45 void setPos(Common::Point p, bool ) override;
46
47 double calcPerspective(int y);
48
49 void updateZ() override;
50
51 void sub_408940();
52
53private:
54 virtual void recalcOffset();
55
56public:
57 int _field7C;
58 int _surfW;
59 int _surfH;
60 int _x_;
61 int _y_;
62 // int _surfId;
63 int _imageId;
64 double _k;
66 int _destX;
67 int _destY;
68 bool _isWalking;
69 QReaction *_heroReaction;
70 QMessageObject *_sender;
71 int _fieldB4;
72};
73
75public:
77
78 void recalcOffset() override {}
79
80};
81
82} // End of namespace Petka
83
84#endif
Definition: ptr.h:572
Definition: object.h:58
Definition: heroes.h:74
Definition: object.h:101
Definition: heroes.h:31
Definition: rect.h:144
Definition: base.h:98
Definition: base.h:123