ScummVM API documentation
ttf_rendered_text.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef ULTIMA8_GFX_FONTS_SHAPERENDEREDTEXT_H
23 #define ULTIMA8_GFX_FONTS_SHAPERENDEREDTEXT_H
24 
25 #include "ultima/ultima8/gfx/fonts/rendered_text.h"
26 #include "ultima/ultima8/gfx/fonts/font.h"
27 #include "graphics/managed_surface.h"
28 
29 namespace Ultima {
30 namespace Ultima8 {
31 
32 class TTFont;
33 class Texture;
34 
35 class TTFRenderedText : public RenderedText {
36 public:
37  TTFRenderedText(Graphics::ManagedSurface *texture, int width, int height, int vlead,
38  int baseline, bool antiAliased);
39  ~TTFRenderedText() override;
40 
41  void draw(RenderSurface *surface, int x, int y,
42  bool destmasked = false) override;
43  void drawBlended(RenderSurface *surface, int x, int y, uint32 col,
44  bool destmasked = false) override;
45 
46 protected:
47  Graphics::ManagedSurface *_texture;
48  int _baseline;
49  bool _antiAliased;
50 };
51 
52 } // End of namespace Ultima8
53 } // End of namespace Ultima
54 
55 #endif
Definition: managed_surface.h:51
Definition: ttf_rendered_text.h:35
Definition: render_surface.h:40
Definition: rendered_text.h:30
Definition: detection.h:27
void drawBlended(RenderSurface *surface, int x, int y, uint32 col, bool destmasked=false) override
Draw self to a rendersurface blended (0xAABBGGRR, alpha is blend level)
void draw(RenderSurface *surface, int x, int y, bool destmasked=false) override