ScummVM API documentation
ttf_rendered_text.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef ULTIMA8_GFX_FONTS_SHAPERENDEREDTEXT_H
23 #define ULTIMA8_GFX_FONTS_SHAPERENDEREDTEXT_H
24 
25 #include "graphics/managed_surface.h"
26 #include "ultima/ultima8/gfx/fonts/rendered_text.h"
27 
28 namespace Ultima {
29 namespace Ultima8 {
30 
31 class TTFont;
32 class Texture;
33 
34 class TTFRenderedText : public RenderedText {
35 public:
36  TTFRenderedText(Graphics::ManagedSurface *texture, int width, int height, int vlead,
37  int baseline, bool antiAliased);
38  ~TTFRenderedText() override;
39 
40  void draw(RenderSurface *surface, int x, int y,
41  bool destmasked = false) override;
42  void drawBlended(RenderSurface *surface, int x, int y, uint32 col,
43  bool destmasked = false) override;
44 
45 protected:
46  Graphics::ManagedSurface *_texture;
47  int _baseline;
48  bool _antiAliased;
49 };
50 
51 } // End of namespace Ultima8
52 } // End of namespace Ultima
53 
54 #endif
Definition: managed_surface.h:51
Definition: ttf_rendered_text.h:34
Definition: render_surface.h:37
Definition: rendered_text.h:32
Definition: detection.h:27
void drawBlended(RenderSurface *surface, int x, int y, uint32 col, bool destmasked=false) override
Draw self to a rendersurface blended (0xAABBGGRR, alpha is blend level)
void draw(RenderSurface *surface, int x, int y, bool destmasked=false) override